Music Patch
Jul 02, 2008 Patch 0 commentsThis is will fix 2 lvls music, the 2nd, and the 6th, I am not sure how, but those 2 song files must have been deleted when I moved all my songs to a different...
UAC CRISIS ONLY WORKS WITH THE SKULLTAG SOURCE PORT!
What happens when you take the few choosen marines and change them into super soldiers called CLAYMORES?
They end up with super strength
They end up with tons of stamina
They end up being the big shots around town
BUT there's a price for everything right? The COST is simple
They live to fight and kill, loosing there minds, becoming war machines to do what ever they are told...so long as there's something to fight.
UAC finds this a issue, and is quick to send the Claymore squad to the CryoSleep station for 10 years, but when waken up 8 years early due to a distress message with in the system, the squad is waken only to see a bloody massacre
2 years hasn't really fixed their sanity, will the squad be able to make it through this?
will they die by the hell-spawns? or will they just lose their minds?
They have to fight the biggest fight if they wish to surive, and it's up to you to make sure the team comes through
What will UAC Crisis Feature?
-New Sprites
-New Sounds/music
-New Guns
-New Monsters
-New Maps for SP
-A real fucking story-line
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1 comment by Zero-X on Apr 2nd, 2009 digg this super bookmark
So yeah, its been a while, and I've mostly been busy with other mods, and I have been getting a HELL LOT BETTER AT MODDING NOW! I still have some mods to do, but once those are done, I'll be back on the role...
What to expect?
-MORE SPECIAL EFFECTS!
-GUNS NOW HAVE RELOADING (along with a manual reload key)
-AN ACTUAL STORYLINE! (with voice acting by me...don't even think about asking to help out with voices, I'll ask that later when the mod is my main focus)
- NEW GUNS AND MONSTERS (all guns are new, but only a few new monsters, I want to stay with the original monsters too okay?)
-NEW MAPS! (but thats kind of old news, what I mean by this is that I CUT EVERYTHING from the old one, so it's a complete new mod!)
more will be to come, just hang on there for me!
I will also be spending some time cleaning the mod's profile for the new version :D
This is will fix 2 lvls music, the 2nd, and the 6th, I am not sure how, but those 2 song files must have been deleted when I moved all my songs to a different...
This is the demo, the last map is more of an alpha because I kinda just made it in about 2 hours...not much detail and very plain...the full version will...
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How do you make stuff like this, this is so cool! But to be honest, I don't really like the assault rifle. It looks too much like a shotgun with a scope and a mag.
True, but in a way that's a good thing...if you didn't notice (or I just didn't mention it in the video :O) The shotgun is called the "Assault Shotgun" and well you aleady know what the other is called, they're both part of the assault series if ya know what I mean :P
Anyhow, progress on this has gone so slow due to other mods I have for Doom that I MAY have to cancel this wad unless I decide to revive it after ALL my other mods are done...I'll probably upload the other mods soon though if that makes you happy! :D
Intereting mod for Doom 2.
Can you teach me how to work with doom 2 tools?
PS:The member get banned, I wonder why?Maybe because this comments on your profile?This three comments are pure spam!!!
possibly, anyway I deleted his post because I don't want my profile infected with any amount of spam ^^
Can someone tell how to use this please
*points to the top of the summary* first thing first, make sure your using the right source port (skulltag) drag the 2 wad files over the skulltag.exe and let go, play and have fun!
although the demo there is a much older version by 3/4 of a year
New story line has been posted, go ahead and read the summary
Nice!
yummy!! :P
old school