Hunting Ground - Aftergame
StealthWelcome to the page for Hunting Ground - Aftergame. We got a lot of ideas from old horror games. Beta testers: - Z-com (Also helped with lighting in some...
You play as Jeff, a guilt ridden person who wants to turn himself in after a terrible crime. Before leaving to go to the police, Jeff finds a letter from his friend Ymir. The letter is strange and urges Jeff for help. Jeff decides to check on his friend before turning himself in.
I am not 100% sure what to name my custom story yet, so this name could be changed.
I am planning to release the story over two custom stories:
Part 1:
Chapter 1 - approx 75% done, at this point its 1 hour and 15 minutes gameplay if you know where to go and what to do and check most stuff out.
Chapter 2 - 0%
Part 2:
Chapter 3 - 0%
Chapter 4 - 0%
This custom story will include:
- good amount of gameplay
- voice acting
- plenty of scares
Also, I started this project 3 weeks ago. From knowing nothing about scripting and the hpl2 engine. This is gonna have a plain amnesia custom story feeling, with some additions spanning from amfp assets and some imported enemies, as well as voice acting and I hope some original ideas.
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Welcome to the page for Hunting Ground - Aftergame. We got a lot of ideas from old horror games. Beta testers: - Z-com (Also helped with lighting in some...
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This is my third custom story and is an improvement on previous ones with more mapping, scripting and hopefully a good but short story.
When the mod: Twisted Friendship part 1 is ready, I will translate it into German.
I'm looking forward.
Best regards, Oliver 'Mr.Duke' Treitler
thanks :D
should be interesting to play once it releases
If it looks as as great as your moon over the trees with the Lantern pic you posted, it’ll be spectacular.
thank you for your vote of confidence :) although I think mapping is not my greatest strength
Nice to see a custom story from you after playing so much :) All i can say for now is keep going, try to avoid too bright boxlights like that on the first picture, and work a bit more of the bilboards on the church windows, use the original levels as inspiration. You're gonna get it right!
thank you for your comment :) yeah i was thinking of overhauling some aesthetics after I am at the end