True Stalker 3D modeler shares technical peculiarities of character model development!
As you know, in addition to the extended visual range of NPCs based on faces from the original trilogy, as well as story characters based on models from other projects, there are also unique character faces created manually.
The production process was carried out thanks to the tool from KeenTools, following which each of you will be able to transfer any face into the game. A quick breakdown of the production process on the example of the face of a character named Koval is offered in a special video!
Cool.
Nice
Really good!
Good result.
nice, of course, it is well done and took a lot of work. But the face is not the face of a stalker. more like a ... I mean it should be more like a pseudodog! no shower, no food, radiation, and emissions. come on! :)) ;))
THX