So, the mod has been not quite dead, but rather in hibernation. Although there isn't anything interesting in the matter of screenshots to share, I would like to fill all of you in on how things are progressing lately.
Currently, all Hierarchy Walkers use the model for the Habitat Walker (except for the Purifier) and are in-game. All that remains as far as coding is concerned is to enable to AI to build units using units (any knowledge of how to do this will speed progress, as right now I'm trying to figure it out).
The original UaW models will not be able to be implemented until we get help from a modeler with knowledge of bones/rigging.
We have completed every single space unit for the game as far as model meshes are concerned, but the models can only be implemented in-game once we have a modeler who is familiar with bones/rigging and/or texturing. Once this is done, there will be a Space Beta in the foreseeable future.
While I can throw a galaxy together rather quickly, there won't be a galactic-level release until space is done (or at least playable).
Thanks to all of those reading this to sticking through the dull times. If any of you have modeling skills in the area of rigging or texturing, please, we need your talents!