Assume command as the ambitious Hierarchy, the robotic Novus, the mysterious Masari, or the desperate humans in this mod inspired by the game Universe at War by SEGA and Petroglyph. New gameplay mechanics, new units, and an exciting campaign bring the war to life with additional factions to add to the chaos. So what will you do? Conquer, or survive? All models added in this mod are property of SEGA or Petroglyph, used with permission of their respective creators, or were made by the developers of Triumph of the Hierarchy. Permission was recieved from Petroglyph and SEGA prior to the start of work on the mod.

Report RSS Campaign Underway

Fewer pictures posted, but work still done. United Army campaign, upcoming videos, and approaching demo....

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The United Army of Earth campaign is now underway! Campaign design is nearly complete and scripting has begun. This mod seeks to add new campaign mechanics to the game, and the campaign will play more like a role-playing game than the original game. The player will be assigned multiple missions at a time, and the order in which they are completed will affect the way in which the next battles are fought.

I will soon be upgrading my computer, allowing me to post gameplay videos! You will soon see the Abrams, Apache, Habitat Walker, and Novus Ultras in action! I feel that I will soon be able to release a demo version (land skirmish only). This is completely dependent on my ability to complete the Novus, Hierarchy bases, and transport units.

Comments
zachtou78
zachtou78

yay!

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xdlmao
xdlmao

how do you add ground units to skirmish, i need to know for my mod any response is appreciated.

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HammBoyTheDestroyer Author
HammBoyTheDestroyer

Once you have added the ground company, you need to add the company to the Tactical_Buildable_Objects_Multiplayer list. In the code, Multiplayer refers to Skirmish, and Singleplayer to Galactic.

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Thread
Thread

wow so its one endings or muiltiple?

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HammBoyTheDestroyer Author
HammBoyTheDestroyer

The ending will always be the same, but the way in which you get there will be very different. Some examples from the human campaign: do you eradicate (or ally with) the Hellonites (pirate-like faction) before or after you reverse-engineer the Habitat Walker? Will you destroy the Novus, or adapt them for your use? There will be many options. I'll have similar things in the Hierarchy and Novus campaigns, which will be made after the first release.

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