Tour of Duty 1.1 is on the way. You are in for a treat!
*Ability to go 'prone', which increases accuracy
*Officers can use their binoculars to mark targets (gameplay objectives, or spotting snipers)
*A compass appears on the team's screen, showing them where the target is in relation to their current position
*New 'King of the Hill' gameplay mode (players 'capture' a zone on the map, points are awarded for the time in the capture area)
*All custom player animations
*Rewritten and optimized netcode
*Several reskinned weapon models
*Many new scenery models, huts, budhas, planes, choppers
*AI controlled air support
*New animations for several weapons
*Many bug fixes
*3 new maps, and all other maps retextured or reworked