Torn Stars, a TC for Independence War 2: Edge of Chaos Torn Stars (formerly Epic: Middle States) is a new and epic space simulation set in the war torn and ravaged Middle States star cluster. Live a second life traveling and plying the space lanes with a fleet of transports, preying on fat and rich merchant transports as a pirate, exploring l-points and undiscovered star systems, or even laying claims and searching out mineral-rich asteroids. Do all this and much more whilst avoiding the myriad hazards and threats of the shattered Middle States empires. The sights, sounds, adventures and danger of Torn Stars await you! Come make your second home amidst its broken yet still hauntingly beautiful splendor. Features of Torn Stars include: A huge 26 system star cluster, including literally hundreds of space stations. A rich history and background that gives sense and life to the cluster. Freeform gameplay in a universe lavishly simulated...

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Just a little update to let faithful know we are indeed moving forward. Certainly we have not made our little release plan, but then again, mods' release plans were made to be broken. I suppose. In any case, we have a buzz of activity going on behind the scenes, with perhaps more actual coders working on features than, well, ever before! We are tightening things up at every level.

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Just a little update to let faithful know we are indeed moving forward. Certainly we have not made our little release plan, but then again, mods' release plans were made to be broken. I suppose. In any case, we have a buzz of activity going on behind the scenes, with perhaps more actual coders working on features than, well, ever before! We are tightening things up at every level.

Joco and GT (yes, GrandpaTrout) are using some spare time from real life to convert all our in game 'operations' to dynamic ones. This means that ships and fleets are no longer just scripted events, but are 'entities' within the game that will move about and engage in their business/functions and interact with the player. It is very exciting as it adds a whole new level to our simulation of life in the Middle States.

The Capsule Jump simulation is done, and is just going through bug fixing and balancing. It looks and plays fast too.

A feature that had been added, but forgotten about ere it birthed, was given life. Battles between faction fleets will produce fields of wreckage, which can be collected by the player, and sold at metal processing stations. If no-one collects the wreckage, areas will build up larger and larger wreck fields with time.

Additionally, lingering bugs are being batted aside faster than they can be uncovered, which is good.
All told, things are looking good for a release..in the future!

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Dwarden
Dwarden - - 163 comments

sounds really nice :) ... i can't wait to try on my Iwar2

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dimsumz
dimsumz - - 1 comments

Thank you very much for all you guy's effort, it makes the game much more fun to play. Is there anything I can help?

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