Torfront is a mappack and mod about the Old Republic era of Star Wars lore, with focus on the Great Galactic War, Cold War, and Second Great Galactic War time periods.

Currently this project has 5 maps; Alderaan: Treefall, Belsavis: Icebound, Makeb: Broken Paradise, Dromund Kaas: Labyrinth, and Coruscant: The Works with plans for many more installments. As of now all maps only have the conquest gamemode, as I feel conquest is the soul of Battlefront.
Constructive criticism is encouraged, but the mod is my vision and I will design it as I see best.

This mod is currently only localized for English, UK English, and German clients.

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The Works: Overview

News 4 comments

As it's name implies, The Works takes place deep inside the industrial center of Coruscant. This makes it the first urban map in the Torfront series. This urban nature allowed me to pursue more varied map design than the previous maps in the series have.

A Sniper takes a shot


Players will navigate between tight corridors, high landing platforms, catwalks, and cavernous machine rooms, engaging in a mix of both long range and CQC combat. Combatants will have to flexible if they wish to win.

Republic soldiers trying to stem off a imperial attack


The Works also comes with many weapon rebalances, in addition to a new Hero unit.

Weapons changelog

  • Blaster Rifles now only have a 25 shot magazine. Blaster rifles deal slightly more damage per shot.
  • All blaster weapons now have some amount of recoil
  • The Commando's Assault Cannon now overheats slightly faster in addition to taking slightly longer to cool down. It's damage and rate of fire are still the same.
  • Vanguards no longer have sticky grenades, as sticky grenades where redundant to their kit.
  • Hired Merc's Heavy Blaster Pistol now has a new model.
  • The Imperial Sniper Rifle now has a new model.
  • The Railshot skill has been removed from the Grand Champion of the Great Hunt.
  • The Concussion Round skill has been removed from Havoc Squad CO.
  • Cipher 8's basic rifle attack has a higher projectile velocity.
  • Cipher 8's Ambush attack has a lower cooldown time.
  • The number of grenades carried by all units has been reduced.
  • Snipers now have slightly more Health
  • Snipers now carry less ammunition.
  • Engineers now carry less health kits.

The Barsen'thor using a force disturbance


New Hero: The Barsen'thor of the Jedi Order. Many of you have been bugging me for a playable Jedi, and you got your wish. However the Barsen'thor plays differently than your typical hack'n'slash BF2 heros. The Barsen'thor does not use her lightsaber to deflect attacks or defend herself, instead the Barsen'thor uses the force to create a armored bubble around herself protecting her from attacks from all sides. The Barsen'thor can also generate Force Disturbances which is a ranged attack that deals massive damage in a small area. Of course if a enemy gets too close the Barsen'thor's lightsaber is as lethal as ever.

Labyrinth Overview

Labyrinth Overview

News

The story of Dromund Kaas: Labyrinth. This article gives a overview of both the design process and the gameplay of the Labrinth map.

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v4.0 (The Works) Full Release

v4.0 (The Works) Full Release

Full Version 36 comments

This is the Coruscant: The Works release. This also contains all previously released content.

v3.0 (Labyrinth) Full Release

v3.0 (Labyrinth) Full Release

Full Version 32 comments

This is the Dromund Kaas: Labyrinth release. This also contains all previously released content. Installation: run the .exe and when it prompts for a...

Post comment Comments  (0 - 10 of 224)
Guest
Guest - - 689,670 comments

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ThatOneCoconut
ThatOneCoconut - - 48 comments

1,460 days later, still waiting for vehicle update.
10/10

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EndorJediMaria
EndorJediMaria - - 2 comments

2022, still waiting. Hope the modder is ok

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JediMasterNicolas
JediMasterNicolas - - 116 comments

that and a new map

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Speeda325
Speeda325 - - 93 comments

i was using the mod all is well. i was trying out different mods (mass effect etc) with the executables broke the game so i reinstalled it when i did i found that the recoil was gone from TORFront, i tried redownloading the base game and re doing the mod but nothing works ( iv been using swbf2_remaster_1_5_r2 instead of 1.3 patch it was working until the executables from meu and such)
any ideas iv tried deleting the game in the steam apps common------

once one has tried recoil one can never go back.

-OK i found the problem and its a bit surprising to me. turns out the recoil etc is from the award weapons option, so if you turn it off then the recoil wont work.
ill leave this comment here incase someone else has the same problem

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Mods_is_Life
Mods_is_Life - - 64 comments

When can we play as cannon droidikas??

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Swagmastersteve
Swagmastersteve - - 18 comments

Please update this amazing mod!!

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Guest
Guest - - 689,670 comments

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Brendan1021
Brendan1021 - - 6 comments

Is this mod dead or are you ever coming back to it?

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Maximo_Signorello
Maximo_Signorello - - 24 comments

dsaklmfkscdxscvrw

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