The Token mod will add more spice to your next Quake playthough with various tokens that will grant you different passive effects!
>INSTALL INSTRUCTIONS<
Place the 'tokens' folder inside your Quake folder or \Quake\rerelease folder. Then, while ingame, type 'game tokens' into the console without the '
You'll know it works when the menu has Copper's look, hit new game and Quake on!
Extra campaigns on rerelease do not work with this, you'll know because the menu changes back to standard Quake's menu rather than Copper's
If you want to play a custom map, type 'map mapfilename' into the console without the ' after typing game tokens
>If you are using H4lf_D3ad's right handed weapons mod as shown in the trailer, use the pak from 'hipnotic' rather than 'id1' for the proxy to look properly.
For source ports, rename the pak1.pak in 'hipnotic' to pak2.pak and place it in your id1 folder
For Kex/Rerelease, use the pak1.pak within 'hipnotic' thats under 'rerelease' and place it in your id1 folder
Damn this looks very promising, but it would honestly be better if the tokens were random, and also could grant disadvantages, preety much like that doom mod with cards and random modifiers