A party of up to 6 brave heroes travel in search of the great tomb of Jarahcon. On their way they meet fierce beasts and friendly guides to aid them on their treacherous journey. Overall an immensely challenging team based RPG dungeon crawler that requires players to work together, or die in discord.

Upload a file Report abuse Tomb of Jarahcon 1.17c
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Jan 3rd, 2010
1.20mb (1,255,650 bytes)
1,434 (2 today)
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hotfixing version... and a bit new stuff like a new stage


•Fixed a bug that made it impossible to complete the Tal'Gor monastary quest
•Fixed Knockback function

•nothing (well no!) i cant stand to have nothing here so..
•Added a new stage
•Added a new room in Tomb of Alakahn, when you go there with quicksilver key (nothing special at all, just had some space :P )
•You can no longer save with the warcraft function (it didnt work anyway)
•Removed effect clouds, when spending EXP points (this also removes the tiny remains they do)

Known Bugs
•cooldown/use bug with uncommon robe
•Damage and Speech text has the wrong Font (unfixable, you have to restart the map)
•The map can get desynch when you exit level 8 (Tomb of Alakahn).... need feedback what may causes it

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Tomb of Jarahcon 1.17c
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theo1001 Jan 9 2010 says:

Not sure where to report bugs so i decided to do it here.
1)If someone chooses a character after you have left the first area, he will spawn in the first area and desync as soon as you change area again.
2)You can pick multiple heros if you pause the game before picking. Not a big problem though since only the last one will teleport to the next area.
3)In the Tomb quest area (don't remember it's name) you can access the bonus stage while grinding shadow has spawned and before you kill her. If you go to the bonus stage, the boss will have vanished when you come back, after some time (or when you get to a spot) the "boss has spawned" message will appear but no boss will spawn and you will stuck at that area.

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Released Sep 2012
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