Doom 2016 weapons ripped from snapmap by AlphaEnt. It features frantic oldschool gameplay, as well as smooth rips, controls responsiveness and a (work in progress) arcade mode for extra mayhem.

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Add media Report RSS Titan: Closed beta (2021)
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Description

So, it took me way longer than it should (hd issues, pandemic, broken monitor, etc) but i'm planning to release an update for this mod in the upcoming months.
I'll be sharing a closed beta this month indeed, but it will be only for few people I know and those who are on my discord server.
The main reason this update won't be public is simple: It's not ready yet and I will be literally sharing an unfinished version.

I have developed all upgrade mechanics by using placeholder sprites ripped at home to keep working on the project, but the quality of such rips are below my usual standars, as my computer isn't capable enough to rip doom 2016 as it should.
And all centered weapons aren't finished yet. So, the closed beta will be more to test the upgrade tokens balance and test some of the centered weapons i've finished.

Placeholder sprites will remain on open beta, but I hope sometime for next year, if pandemic gets a little more forgiving, to rips the upgrades at my friend's house. (I can't right now as all routes are blocked and he don't want me to go there, for obvious reasons)
Just so you know, by entering closed beta, you're aware that it will be an incomplete beta version with some centered weapons missing and no hires sprites yet.