Tidal Wars is an enhancement mod for C&C Generals Zero Hour that will bring you the new genuine naval warfare. Sets in alternate version of the Generals universe, after the event of the original game, the unstopping threat from GLA remnants pushes US Navy to take a daring decision, with the invention from Evans Corporation, the conflict enters a new chapter.
Since the World War II era most of the nations put aside the concept of large battleships and replaced them by task groups of aircraft carriers or missile cruisers. However, United States Navy still maintains battleships in its arsenal due to its durability and superior firepower. Many improvements in electronics were added to keep these vessels up to date with other ships but maintains its firepower of six 16 inch guns. For their devastating power, battleships are mostly used in shore bombardment operations to soften the enemy defense before the amphibious assault.
While the firepower is overwhelming, battleships are unable to fire on targets too close, making them an easy target for submarines. Commanders resolve this by dispatching Destroyers and Phalanx cruisers to defend these warships with great effect. The presence of even one Battleship makes any enemy more wary and cautious, as it can spread devastation anywhere it moves.