Hey all, welcome to the Tiberium Insanity mod page! This mod includes a lot of bug fixes, (mainly fixing some bugs EA left behind), and enhancing effects and the atmosphere of the game, improving the AI, and ramping up the difficulty. One of the main key factors of this mod is to eliminate subfactions and to focus on only having 3 factions (GDI, Nod, and Scrin) Each Faction has its own theme: GDI focuses on sonic/zone tech to eradicate Tiberium from the planet, and repel both forces (Nod and Scrin). Nod focuses on the power of the flame! (They use flame and purifying weapons to repel both enemies, while also focusing on spreading the growth of Tiberium and mending their troops with its radiant energy, and with the aid of cyborgs) Scrin focuses on the total annihilation of both factions (Nod and GDI) while increasing the spread of Tiberium and causing havoc with their Tiberium based technology and arsenal. I hope you all enjoy playing this mod! Good luck Commander!
:Thinking:
So GDI is kinda like USA from Generals in terms of reconnaissance?
you mean the Allies from red alert 2 en their Spy Satellite Uplink
I know. What I mean is, is GDI going to get both this and radar scan?
it's 1 or the other
radar scan is a default thing and this building will only be unlocked at t4 for a high price
yes and also nod has that. however they have different names
this one is called ASAT-Defence system and nod's building is called spy satellite