New on this mod (remember it's based on TD) • super weapon timers. • "mini" super weapon timers (airstrike ect) can be seen only by allies. • new red tiberium • new notification sounds (radio static shhhssszzz hhhsss ect) • New coop missions with special color palettes! and a new unit who can capture allied buildings and units for times of need(coop only,sorry trolls) • new level up sound (taken from fallout 1&2) • new level up icon animation • weapon impact flashes • spy logic added to the game • new nod support power (vehicle airdrop) • new rifleman that uses grenades against large groups of infantry (i received the condition code from some one, I will add his name if he wants( I know I want) • new awesome commando icon • new chemical tank for nod • new AI target logic (it will hit your super weapons with its super weapons) • new communication center for nod(recreation of the beta) • new military fonts
To install you need The latest stable release-20171014 of openra from here (www.openra.net/download/) And 7zip to uncompress the file from here (www.7-zip.org/) Place the folder tda under the mods folder under openra. place the exe under the openra folder.
Fixed: game crash when the sniper is being crashed by tanks.
Fixed: game crash when lite tank fires on sea titles.
Added: sniper garrison weapon for the sniper units
Added: Beta nevalyard so players can build hovercats..crafts
Added: new research "Doctrines" this will allow nod to pick heavy tanks demo trucks
and artilery strikes OR stealth tanks stealth harversters and vehicle airdrop.
Fixed: some palettes so they wont be dark at night times (fire effects for example)
Added: tiberium tree glow effect.
Added: tiberium shimmering effect.
Balanced: sniper build order (needs HQ now)
This version feels a bit half finished for me, but nothing terrible.