The patch contains various bugfixes and game improvements such as widescreen support, and provides some GUI tweaks. It also enables the use of the FMSel fan mission loader frontend with Thief 3 and bundles the most important T3 mods. It works with the GOG and Steam versions of the game.

Post news Report RSS Sneaky Upgrade Beta 1.1.10.519

Pre-release of the SU 1.1.11. Some new SneakyTweaker options, some improvements and lots of fixes in Thief 3 Gold.

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Get it here. The actual release will be around 1 September if all goes well.

This beta has the following changes relative to 1.1.10:

The code patch and installer:

  • New tweak to auto-equip the blackjack instead of the dagger when you click attack with no weapon selected. (On by default in the MP)
  • New 'no idle breathing' tweak
  • A new tweaker page for difficulty settings - more fine-grained control
  • For new installations of the SU, two quicksaves will now be used. Also, clear-text savegame names by default
  • The Options screen multisampling slider now shows "OK" for the settings that are actually valid, and the full range of 16 values is available
  • The 'Lower res while using mouselook' option is now off by default for all installs, to allow depth buffer calculations with ReShade >= 4.8.0
  • 'Direct load' is now off by default. (Could cause crashes during quickload)
  • Press Shift+Ctrl+Alt+End in any order to end the current mission. (Previously, End had to be pressed last)
  • Fix for the option to disable gamepad phantom input. (Config key mismatch)
  • Fix for the jerky camera when exiting unpaused reading mode
  • Fix for the installer almost always replacing a local d3d8.dll. Should now leave a manually installed DLL alone
  • Fix for SneakyTweaker going into an endless loop when the Installed Mods folder was empty
  • Updated the bundled d3d8to9 DLL to commit a1f11b3e
  • It is now possible to set up a self-contained and portable install (but no installer support yet)

Thief 3 Gold:

Collective Texture Pack:

  • New option to disable textures specific to the training mission - for completeness, all textures can now be disabled

The Fonts mod:

  • Fix for the tweaker always showing individual font textures as enabled on startup
Post comment Comments
_origami_
_origami_ - - 200 comments

Very nice!

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Pyornkrachzark
Pyornkrachzark - - 13 comments

Great to see all this efforts after 10 years from the first release!

With latest release 1.1.10 I noticed that all the tutorials in the first mission were removed, it was intended, or it's my own problems?

In my humble opinion they should not be removed, because this game has not the easy approach of modern games, and the tutorial can help new players.

Pyornkrachzark

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snobel Author
snobel - - 145 comments

All the tutorial stuff is there if you play on the EASY difficulty level.

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IAmTheWalrus!
IAmTheWalrus! - - 122 comments

Thank you for your crucial and essential support of this game. I have a few suggestions: include the option to disable the new Inn mission regardless of difficulty as it strays too far from vanilla by default and is, imo, poorly designed, reimplement some Xbox features such as lockpicking vibration and camera turning, Xbox HUD icons and weapon swapping system (if possible of course) and add an option for changing controller sensitivity (and general controller support improvements), options enabled for EAX by default (if possible) and option for original assassins. But if not, no problem. You rock and so does this patch.

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heleushere
heleushere - - 3 comments

Can't wait for the release, thank you so much for your incredible efforts!

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