Thanks to everyone who participated in the poll. From this I realized that it is worth porting the second episode, which I am actively doing. At the moment I was codding and recreating some weapons and NPCs.
Tasks that have been completed:
- Ported all weapons of the second episode (to be clarified)
- Ported most of the enemies (AI and models)
- All maps have been ported (but scripts are still being configured)
Weapons
Tec-9 with slightly changed mechanics
Wrench
Shovel
NPC's + Models
- Ported dog (houndeye)
- Ported zork (alien grunt)
- Ported zombie grunt
- Ported skeleton (alien slave)
- The skin of scientists/civilians was ported
- All skins of Barney was ported
- All the skins of the zombie (and sub-models) were ported
Zombie Grunt (sub)
Zombie Grunt (sub)
Zork
Scientist (Sub)
Any likelihood of bringing back the cut Chainsaw weapon back into Episode 3?
And maybe changing up the Shovel and Spanner in terms of functionality to make them a bit more unique and not just have them be reskins of the Crowbar with a higher damage output and quicker melee speed respectively.
Yes.
Also I agree about the functionality. At the moment, these are slightly modified crowbar's. Maybe in the future it's will be changed.
Just a little correction. The guy on the pic is not a scientist, it's an asylum patient with Alfred's head model. Also, where did you find zombie grunt's model with a full head? I thought they only come in two types: officers in black and headless grunts!
Ok thx.
About zgrunt. This is the original model with its own sub-bodies. Can't tell if these bodies were used in the original.
Thank you so, so much for your work on this!
Thanks!
awesome works dude!!!!! cant wait for the next episode!!!! keep up the good work!!! :)
Thanks for the kind words