the original thera made by TheFirstONeill and company,Thera: Legacy of the Great Torment is a conversion mod for Medieval II: Total War: Kingdoms that creates an entirely new campaign map with a number of new and modified factions. Thera was once a world much like our own: a world of vast forests and windswept plains, with mighty civilizations and rich, extensive cultures. The Great Torment happened. The ground heaved and shuddered, swallowing entire cities and cracking continents. Vast storms swept over regions for weeks, months, and in some places years. Frigid blizzards iced over many of the lands, and what wasn't frozen suffered famine and plagues. The civilizations of the world broke and scattered, with only the hardiest surviving the disasters that ensued. Some civilizations turned to warfare to survive, others to science, others to religion. That was two hundred and twenty-two years ago. The seas have calmed, the storms have passed, the plagues have ended, and the fields are

Description

Submod for Thera Legacy of the Great Torment, with more playable factions created and added.

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Thera - Emergent Minifactions
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Mr.-D
Mr.-D - - 749 comments

outstanding,hopefully the creator updates it and makes it so factions dont start on the red

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sigmaindcathy
sigmaindcathy - - 19 comments

O post here: Twcenter.net

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Guest
Guest - - 691,460 comments

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ilovemetal
ilovemetal - - 19 comments

How to install this? I got only the old Thera factions, nothing new.

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Guest
Guest - - 691,460 comments

You have to install it as if it were a separate mod and overrite the original thera V4

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vladorans
vladorans - - 86 comments

Do I need the original?

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Guest
Guest - - 691,460 comments

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sejo37
sejo37 - - 3 comments

Is it possible to avoid movement reduction for certain factions?

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Guest
Guest - - 691,460 comments

THIS!!

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Guest
Guest - - 691,460 comments

Comment augmenter le déplacement des généraux qua
d ils n'avancent plus que d'une case par Tours?

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sejo37
sejo37 - - 3 comments

How to increase the movement of qua generals
d they only advance one space per turn?

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Athenian85
Athenian85 - - 59 comments

Icons remain the same in main campaign (not all).

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