The harry potter mod is an Epic adventure With Harry Ron & hermione
|Giving a hand.||Locked|
|Feb 10 2012, 5:40am Anchor|
I hope that you do realize that 3D applications such as Google SketchUp has the bad habit of almost triplicating the number of polys in a simple mesh. If you use this for large structures, such as bridges, furniture and static objects, without doubt you will have a lot of performance and stability issues that you will need to deal with. Another thing that I have witnessed from one of your videos regarding your previous mod project for Oblivion, is:
- NavMesh creation knowledge/ or lack of time to do it. (Like the bar counter where the NPC would hit it - this is caused by a badly made or non-existant NavMesh path)
I'm lacking time currently, but expect an edit of this post soon.
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