CHAPTER II
IE2M01: ONSLAUGHT
After the events of Chapter I, Caleb claimed Cramon's castle.
When the Cabal appoint a new leader, Ursus, an offence get's called upon the castle.
It's late when Caleb hears uproar.
IE2M02: CRYPTIC RITUALS
After entering a tomb, Caleb finds himself in catacombs. It takes guns and skills to get out.
IE2M03: SINS OF FLESH
A besieged city, once known for its nightlife, is now a place of agony.
IE2M04: CONTINUITY EXPRESS
Caleb takes the Cabal Continuity Express to the Citadel.
This train was created to keep the Cabal on the move during all circumstances.
IE2M05: BEHIND CABAL LINES
After arriving at the outskirts of the Citadel,
Caleb fires himself a way through unfriendly streets.
IE2M06: CITADEL
The Citadel reveals what the Cabal have been up to.
Caleb cleans out the headquarters and continues to push back.
IE2M07: DESCENT
The further you go down, the bigger the challenge.
Something is waiting for Caleb, and it's not Ursus alone.
E2M08: DAMNED REPENTANCE
As ultimate feat of strength, the Cabal swallowed a whole city into the underground,
making their residents go through neverending torment.
I am flashed that people still make new lore for hit game!
Very, very nice! I'll make sure to replay it, from Chapter 1 to the new chapter.
I just hope the lovely cat Cleo is still around.
Ohhh, I'm gonna play this alright! :D I really enjoyed Chapter I. Now onto Chapter II! ;)