This is The Warning's first update, and I would like to begin with explaining what The Warning is. The Warning is a puzzle/adventure horror Source mod set in a mysterious underground facility. Sounds sorta like one of those zombie mods or HL2 horror mods, right? Well, not really. The Warning is NOT set in the HL2 universe and does NOT feature zombies, but that doesn't mean its safe. In fact, its more dangerous. Another difference is that the player will not be armed to the teeth, instead, the player will have absolutely no weapons. NPCs will also be used sparingly to create a sense of loneliness and emptiness.
In The Warning, you play as Travis Anderson, a journalist on the verge of losing his job. With no story and already behind quota, he springs on the opportunity when he receives a mysterious tip about strange noises coming from an abandoned house. It was a long shot, but it was still better than nothing. When he arrives at the house, Travis soon discovers the source of the noises. A old elevator shaft in the cellar. Before he knows it, Travis begins to uncover a mystery best left in the shadows, but there's no turning back now.
Now, to the media!
Atmosphere plays a big part in The Warning, and I'm hoping to accomplish this in many ways. One of them being this:
We have been making a some progress in mapping, here are a couple screens of the maintenance shafts and such:
Our modeler Zilcho has also been busy. Here are a couple renders of his work:
Meanwhile, I have given a shot at textures, here are a couple of props with the ECEP logo:
Well, that's all of the media we are showing today, but before I end this news post I would like to post the jobs The Warning dev team still needs/wants filled. We still need/want:
- Voice Actors (must sound like or be an adult)
- Mapper (must be decent, pretty much the same or better than me)
- Coder (can be a beginner, we have nothing complicated in store for you)
- Texture Artist (must be able to make textures for models)