This is The Unofficial Patch [TUP] v1.8 for Quake III Arena Point Release 1.16n.
GENERAL CHANGES:
added high quality script
= \exec hq
added resolution scripts
+ res[width]x[height].cfg
= \exec res1920x1080 (example)
fixed error messages in q3dm8 and q3ctf2
: trying full_rt.TGA...
: trying full_bk.TGA...
: trying full_lf.TGA...
: trying full_ft.TGA...
: trying full_up.TGA...
: trying full_dn.TGA...
+ full_rt.tga
+ full_bk.tga
+ full_lf.tga
+ full_ft.tga
+ full_up.tga
+ full_dn.tga
fixed player model icons
+ models\players\anarki\icon_blue.tga
+ models\players\anarki\icon_red.tga
+ models\players\biker\icon_blue.tga
+ models\players\bones\icon_default.tga
+ models\players\hunter\icon_blue.tga
+ models\players\hunter\icon_red.tga
+ models\players\klesk\icon_default.tga
+ models\players\klesk\icon_red.tga
+ models\players\ranger\icon_red.tga
+ models\players\ranger\icon_wrack.tga
changed bullet mark texture
+ gfx\damage\bullet_mrk.tga
added higher resolution icons
+ icons\*
levelshots replaced
+ levelshots\Q3DM0.jpg
added higher resolution medals
+ menu\medals\*
added early player skin versions
+ models\players\sarge\corp
+ models\players\visor\deadlight
+ models\players\visor\shade
added higher resolution shard texture
+ models\powerups\armor\shard2.tga
some adjustments and improvements to the animations
¤ scripts\gfx.shader ¤
+ models\weaphits\bfgboom\*
+ models\weaphits\glboom\*
+ models\weaphits\rlboom\*
+ models\weaphits\blood20*
+ models\weaphits\bullet*
+ models\weaphits\clear.tga
+ models\weaphits\ring02*
arena and bot file edited
¤ scripts\arenas.txt ¤
¤ scripts\bots.txt ¤
fixed cvar cg_crosshairhealth
¤ scripts\gfx.shader ¤
fixed textures
+ textures\gothic_floor\*pent*
+ textures\gothic_floor\pj_e3_center2.jpg
+ textures\sfx\*bounce*
+ textures\sfx\*computer*
+ textures\sfx\*jumpad*
+ textures\sfx\*launchpad*
+ textures\sfx\*pent*
fixed error message with 'func_plat' entities
: could not find sound\movers\plats\pt1_end.wav
: could not find sound\movers\plats\pt1_strt.wav
+ sound\movers\plats\pt1_end.wav
+ sound\movers\plats\pt1_strt.wav
fixed error messages in ctf matches
: trying icons\skull_red.TGA...
: trying icons\skull_blue.TGA...
+ icons\skull_red.tga
+ icons\skull_blue.tga
fixed error message with models\players\brandon
: trying models\players\light\brandon\branhat.glow.tga
+ models\players\light\brandon\branhat.glow.jpg
fixed missing soundfiles
+ sound\player\bitterman\drown.wav
+ sound\player\crash\taunt.wav
replaced low quality audio files
+ sound\feedback\hit.wav
+ sound\world\buzzer.wav
+ sound\world\drone6.wav
+ sound\world\jumppad.wav
+ sound\world\suck1.wav
some ui and hud adjustments
¤ scripts\gfx.shader ¤
+ menu\art\back*.tga
+ menu\art\fight*.tga
+ menu\art\font2_prop.tga
+ menu\art\frame1_l.tga
+ menu\art\level_complete*.tga
+ menu\art\maps_select.tga
+ menu\art\next*
+ menu\art\opponents_select.tga
+ menu\art\player_models_ports.tga
+ menu\art\skill*.tga
+ menu\art\unknownmap.jpg
+ textures\sfx\detail1024.jpg
+ textures\sfx\logo1024.jpg
fixed missing soundfiles
+ sound\player\announce\bones_wins.wav
+ sound\player\announce\cadavre_wins.wav
+ sound\player\announce\hunter_wins.wav
+ sound\player\announce\sarge_wins.wav
Install steps:
Copy the contents of the ZIP file to your Quake III Arena directory (pak3tup.pk3 to BASEQ3). All files are automatically loaded.
Wide-screen support:
1. Open the console with [^]
2. Type: /exec res1920x1080 (example)
3. Execute with [Enter]
Highest possible graphic settings:
1. Open the console with [^]
2. Type: /exec hq
3. Execute with [Enter]
HAVE FUN! ;o)