The Second Tiberium War is a gameplay modification that features large gameplay improvements to Command & Conquer Tiberian Sun. Features include new units, maps, veteran upgrades, faster gameplay, difficult AI, higher resolution menu's, audio effects, improved cameo's, and a enticing game experience equal to todays level of gaming.

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Unit Roster
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Ever_Valiant Author
Ever_Valiant Dec 1 2012, 12:58pm says:

Just as additional information both GDI and Nod have units that play the same role, but function vastly different. Eg:

Juggernaut - GDI
Extreme long range vehicle effective against structures and "infantry" with large "area of effect" warheads. (low accuracy)

Artillery - NOD
Extreme long range vehicle effective against structures and "vehicles" with "focused" high power warheads. (high accuracy)

Each unit was balanced in a similar fashion and I will post an update later explaining in detail each units speciality.

+3 votes   reply to comment
alexeistukov87 Dec 1 2012, 1:06pm says:

Excellent cameo remake!

+2 votes     reply to comment
Templarfreak Dec 1 2012, 2:03pm says:

No Sub-APC for Nod? D=

+2 votes     reply to comment
Xalxius Dec 1 2012, 2:05pm says:

Aw, did you remove the sniper for GDI? :(
I liked that unit a lot, excellent for scouting and lowering infantry attacks :D

+2 votes     reply to comment
Jack_Hunter Dec 1 2012, 2:59pm says:

No Nod Mot/Combat Cycle?

+2 votes     reply to comment
sgfan206 Dec 1 2012, 4:21pm says:

Man, that Disruptor Cameo looks SO EPIC!! :D

+2 votes     reply to comment
OmegaBolt Dec 1 2012, 9:07pm says:

Should be Saboteur but very nice quality work as usual, Disruptor cameo does look ace.

+2 votes     reply to comment
samioly Jan 21 2013, 7:21am says:

I juet dont understand!!! why the easy ai in TS and FS are so strong!!!! I can play medium easily in TW and KW.....but in TS and FS, I just go easily killed by does this mod........anyone can teach we some skill?

+1 vote     reply to comment
Mostr May 9 2013, 10:14am says:


+1 vote     reply to comment
PlatinumBullet Jan 2 2014, 11:36pm says:

Questions. 1: does this mod crash like tiberian sun retro? 2: is there a structure roster image for both NOD and GDI? 3: can NOD bulid spotlight towers like GDI?

+1 vote     reply to comment
Tesla_commando Feb 9 2015, 9:01am says:

No repair vehicle for Nod!!! How'll they repair vehicles?

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This is the final unit roster for the next full version release (1.0). Each unit has a counter unit on the opposite faction but both function differently and require different strategy to be effective. GDI is a high armor, full force juggernaut defeating the enemy by steamrolling the opponant. Nod uses stealth and focus fire using the element of surprise to defeat the opponnant unscaved.

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Dec 1st, 2012
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