In The Rising, You will be fighting against Nazi Zombies. Whats that you say, that's old, that idea is played out... Well try this on for size, you are doing all this while playing on a multiplayer server. That's right, this is Nazi Zombies multiplayer style. In this version of the game you and up to 64 other players are fighting to stop the hoards, waves of zombies comming at you, from doing the only thing they know how to do, That right! It is Killing you.
ZCT: The Rising began in April 2009 as a Call of Duty World at War modification. It was created with the intention to bring a whole new cooperative multiplayer game experience based on the popular singleplayer version of the Nazi Zombie coop gameplay. ZCT: TR takes the fun, zombie slaughtering experience of Multiplayer Zombie Co-Op Mode to the extremes!
This mod has been brought to you by h0ly, a member of the CustomCoD Modding Team. This Mod is not only being worked on by him but alongside a talented group of 3D Artists, BETA Testers, Coders/Scripters, Graphic Artists, Level Designers, Server Admins, , Mappers, Sound Artists and many more developpers. Please take in note that we are always seeking for talented people so if think that you have what it takes for this project and you are interested in helping us modifying Call of Duty: World at War well please join our forums and make a post!ZCT: TR is still in BETA Stages, currently it is in BETA 3, this means that there are still bugs and lots of stuff that is yet to be added. Along with special features that make the Mod better then normal zombies! Some of those features consist of a Custom Class System, each class whether that is Commander, Infantry, Engineer, Combat Medic, or something else each have there ownspecial abilities that range from from healing people, to calling in air strikes!
The Map list consist of a series of modified stock maps from Call of Duty World at War game. Aswell as additionnaly offering a wide range of custom maps for all the tastes, Below is a list of all the currently availables maps for the upcomming Beta 4:
Stock Maps. Airfield, Asylum, Castle, Cliffside, Courtyard, Dome, Downfall, Hangar, Makin, Outskirts, Roundhouse, Seelow, Upheaval, Kneedeep, Nightfire, Station, Banzai, Corrosion , Sub Pens
Custom Maps: Big Headquarters, Building, DDay, Emergency Landing, Facility (v2), Inhell, Island, Last Stand, Rats, Shipment, Swamp, Tunnel
We are proud to announce the official release of The Rising Mod!
After months and months of intense scripting and testing while in Beta, the mod has finally turned Gold for release.
The Rising' is a Mod based on Tryarch's built-in Zombie Co-Op / Survival Mode for the game Call of Duty - World at War, released in November, 2008.
However, instead of having a maximum of only 4 players as seen in the Co-Op Modes of the game, 'The Rising' Mod was constructed around the Multiplayer aspect of the game, allowing up to 20 players at one time, fending off hordes of zombies.
Includes a total new class system , that balances the teamplay for sure. Repair vending machines and supply your mates with ammo while they defend you and your team mates from incoming waves of zombies.
Play as a Support , Commander, Medic or any of the other eight classes and try to forfill your duty in the zombie massscre!
Check out and Download CoD:TR here.
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