After hours of work, the next version of the mod is finally done. See the changelog below. As usual guys, we could really use some help with this project, if you or someone you know is skilled in 3D art, or maybe coding. please PM Mr. Nuke or add me on steam via my moddb profile. If you help recruit someone with actual skills to the team, you get to be a play tester as well.
In order to further expand the mod, we have to lay down a new framework for all of our items and troops, essentially remaking most of the mod, so it will be a while before the next big update update. While that happens I will continue to post updates of scripting and scene making and such.
NOW FOR THE FUN PART!
Pistols are screwed up, they are animated wrong and have unlimited clip sizes, but they are still useable even though they look stupid.
Guards don't hold their weapons in towns, just use your imagination until we fix this.
if you find any big ones comment.
New factions: White Vaegirs and White Khergits, Not everyone supported the communist revolutions and you may see these guys running around, you can either help them or exterminate them.
Jihadists: You may see these guys running around the Sarranid deserts, watch out, they will probably attack you regardless of how big your party is because they are freaking nuts.
Guns: Many new guns, you'll find them in shops or on dead guys. The high prices have been fixed.
New map icons: Farmers travel around in tractors and caravans in supply trucks.
New Troops: Train them and upgrade them to find out
New Uniforms: You will see them in shops and on troops wandering the map.
New Misc Items: New items have been added as goods to further develop the early industrial period.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like The Red Wars, Calradia 1923. We love games like Mount & Blade: Warband that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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