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This mod is going to be a large total conversion created using the Oblivion Engine. It is based on the novel "The Pillars of the Earth" by Ken Follet. The worldspace was created by MooCow. So far I've developed the priory where the player starts out at, a port village, and Castle Shiring from the novel. The main quest is already in development, and will be following the storyline of the book, although there will be two paths to finish it. I look forward to creating this mod, and anybody SERIOUSLY interested in helping WITH EXPERIENCE is welcome. I will mostly need people who are expert scripters and people who can model and texture.
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Thanks for the support guys. Currently I'm taking a little break from this overwhelming mod and working on something a little easier to handle, but I'll be back to it soon!
Hi Tweeb22
I agree that working with any oblivion mods can be extremely overwhelming but help can always be found even with advice and ideas if you know where to look.
I would like to invite you to come and have a look at our forum and all the work that has been done for our mod, which is all done with the oblivion engine, we have modders, mappers, modelers, texturers, animators, designers working dilligently on the project so you will be able to speak to many of them and perhaps get some great and helpful ideas.
Hope you will come and have a look, and I hope it helps with your project hypergame2k8.yuku.com
also we have a mod here on mod db listed under Might & Magic Jumper Series all done in the oblivion engine and editor. That might help with ideas too.
Good Luck!!!!
I work with the Oblivion editor every day on interior designs for our mod Might & Magic Jumper Series so I am afraid I cant help you as I dont model or texture etc, but I do wish you all the best of luck with this one, and will be tracking this mod.
Good Luck !!!!!!!!!!!
Seems great! cant help but I wish you best of luck!!!