This mod is going to be a large total conversion created using the Oblivion Engine. It is based on the novel "The Pillars of the Earth" by Ken Follet. The worldspace was created by MooCow. So far I've developed the priory where the player starts out at, a port village, and Castle Shiring from the novel. The main quest is already in development, and will be following the storyline of the book, although there will be two paths to finish it. I look forward to creating this mod, and anybody SERIOUSLY interested in helping WITH EXPERIENCE is welcome. I will mostly need people who are expert scripters and people who can model and texture.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Files

No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Post comment Comments
kane112esimo
kane112esimo - - 166 comments

Hey there! We are starting this year hoping that our project, PillarsOfEarth in Skyrim, will get completed before the end of the world! So, come and bring to us "modders" ahah

Reply Good karma Bad karma+1 vote
Sabrith
Sabrith - - 84 comments

Dead :(

Reply Good karma Bad karma+1 vote
Onasaki
Onasaki - - 9 comments

I take it this mod is dead? Damn! Friggin' Pillars of the Earth, man.

Reply Good karma Bad karma+1 vote
Avishays
Avishays - - 16 comments

Seems amazing...i wish i had more to say to you than - Good Luck [=

Reply Good karma Bad karma+1 vote
Tweeb22 Creator
Tweeb22 - - 2 comments

Thanks for the support guys. Currently I'm taking a little break from this overwhelming mod and working on something a little easier to handle, but I'll be back to it soon!

Reply Good karma+1 vote
LilithBD
LilithBD - - 64 comments

Hi Tweeb22

I agree that working with any oblivion mods can be extremely overwhelming but help can always be found even with advice and ideas if you know where to look.

I would like to invite you to come and have a look at our forum and all the work that has been done for our mod, which is all done with the oblivion engine, we have modders, mappers, modelers, texturers, animators, designers working dilligently on the project so you will be able to speak to many of them and perhaps get some great and helpful ideas.

Hope you will come and have a look, and I hope it helps with your project hypergame2k8.yuku.com

also we have a mod here on mod db listed under Might & Magic Jumper Series all done in the oblivion engine and editor. That might help with ideas too.

Good Luck!!!!

Reply Good karma Bad karma+1 vote
LilithBD
LilithBD - - 64 comments

I work with the Oblivion editor every day on interior designs for our mod Might & Magic Jumper Series so I am afraid I cant help you as I dont model or texture etc, but I do wish you all the best of luck with this one, and will be tracking this mod.

Good Luck !!!!!!!!!!!

Reply Good karma Bad karma+2 votes
Nikola_Belic
Nikola_Belic - - 14 comments

Seems great! cant help but I wish you best of luck!!!

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
VKVII Oblivion Cyrodiil Map

VKVII Oblivion Cyrodiil Map

Role Playing

Cyrodiil interface map, pen tool handmade on reference.

Oblivion Retextured

Oblivion Retextured

Role Playing

This mod aims to replace certain textures of oblivion with higher resolution versions as well as recolor some of the them to resonate better with the...

Serpent Isle: An Oblivion Mod

Serpent Isle: An Oblivion Mod

Role Playing

Serpent Isle is designed to be a faithful 3D conversion of Ultima VII Part Two, with towns, items, people, and dialogue aiming to stay true to the original...

VKVII Oblivion Anvil

VKVII Oblivion Anvil

Role Playing

Remade textures of the city of Anvil (interiors and exterior).

VKVII Oblivion Mages Guild Clutter

VKVII Oblivion Mages Guild Clutter

Role Playing

Remade textures of the Mages Guild clutter folder. Rugs meshes collision corrected.

VKVII Oblivion Castles

VKVII Oblivion Castles

Role Playing

Remade textures of the castles (interiors and exterior).

X