I'm working on a little mod where you start as Daniel and inherit an old House from your Granduncle Howard. But in the Cellar you'll find more than expected...

RSS Reviews  (0 - 10 of 25)

Eh, it was alright, but nothing truly amazing, it wasn't that bad overall honestly. The map design could use some work, the outside area of the castle is pretty swell, but everything else could definitely use some work I think. The story is paced pretty well, can be a bit difficult to understand with the broken english but I get the idea and could finish the story just fine, if it had a bit more love, I'd definitely consider it a decent story at least, but in its current state it's very meh, which is unfortunate because effort definitely went into this and it's a bit lengthy as well.

1

ChaosL says

Agree Disagree

worst custom story i ever seen

5

Skelatilian04 says

May contain spoilers Agree Disagree

I was interested in the story but due to the language being insufficient I was unable to understand most of the things. So I ended up not caring bout the story.
The scares were Ok but no explanation for them so I can't say anything.
The puzzles were OK. I liked one of them a lot though.
Scripting was mixed. Sometimes it made sense, other times I was confused and yeah.
I liked that "see the monster before it comes" idea though, even if it took away from the scares.
The mushroom-lightning flower thing was nice.
The custom music was great, I will always appreciate that in a custom story.
I was given way too many things. I had first assumed that you would nt give me these things later so it was smart. However was still given many things and some of them "re-spawned".
I spent more of my time in the house and was expecting a long quest beneath but the house part was longer than the underground which is weird.
Daniel is a moron, enough said.
It was too short, even if it was a two parter.
I really disliked the "forced looking", especialy as it was prolonged for such a long period of time. It got really annoying

That's it for me.

8

Humeba says

May contain spoilers Agree Disagree

It could have maybe had less oil and tinderboxes. And a few more scares. I did like how he "saw" what was going to happen but it needed some scares that he didn't see.

This was a nice cs, but it was average. At least it didn't start with the "you wake up in a spoooopy castle and u don't know y." I like your ideas, this mod did get a bit messy, but that's okay. I liked the monster view thing.

I now change my vote from 1/10 to 4/10 but still I can change to better becouse I don't finish this CS yet.

Positives:
- Nice outside.map,
- Good used script with preload monster,
- Good idea with change weather condition day/night

Negatives:
- Graphic bugs next to "House",
- Quad map in cellar,
- Searching keys are very annoying,
- Usable Items are hide in strange and low visible places,

Positives:

- Intresting levels
- The monster camera is a really cool idea! Well done with that
- Nice ideas
- The button quest is really great

Negatives:

- The story is not that good
- Short (although it said "to be continued")
- Bad language (no points removed though since my english isn't the best either)
- Lack of challange and puzzles
- Cave in sounds for 3 seconds, earthquake. Lol
- "You play as Daniel" Go figure

- Lightning inside the house isn't very good
- Overuse of supplies (found over 15 oil potions in the same area)
- "I took the drug, how stupid am I?" You have no idea what the hell the drug will do to your body/mind, but yet you take it. That's beyond stupidity, the character is a retard

Conclusion:

You have alot of nice ideas, you just need to improve them a lot. The story is not the best, but it's over Average. Some improvements and it can become something great. Hope next part will be better and I'm looking forward to play it.

EDIT:

You fixed the bug I found including other bugs which is both a good improvement but also shows me that you care about your work and care about what other people is telling you. Therefor, the score is now 7/10.

Some things can't be fixed, as simple as that, but if the things you can fix will be fixed, then I'm willing to higher the score even more. Good luck with future projects.

7/10 - Good

10

Beautiful.

7

Your camera trick for the enemy was so cool... You suprised me at the start..

Your level design at the outside was so cool!!!!! I like there skybox and creativity but MAN, why from the inside the house become uglier?? Not really proportional for the supply and floors.. C'mon man.. :O

I hope this is good but just too short and not really good story, seriously..

Sorry for my bad english but i want you track your next mod because this one just good not very good.. ;)

5

HumiliatoR says

May contain spoilers Agree Disagree (1)

Nah. Just played it, I think it's too short and really lack of level design with really bad lightning inside the house.

I mean it starts well, but it ends really quickly and badly. Appreciate effort and things how they went, but it's just designed badly overall.

Here's my pros and cons:

Pros:

- Camera monster, different style liked that a lot
- Drug using, seeing nightmares
- Outside enviroment nicely done
- Monster encounters placed goodly
- Custom music

Cons:

- Atmosphere pretty bad, dark and too bright inside the house, make's no sense at all
- Akward level design inside
- Story pretty messed up, not actual storyline
- Overall all feels old and same

This is my opinion and you should improve a lot of these things and make even complicated puzzles, put effort more on map design A LOT MORE and finally make unique scares and custom stuff at well, don't use too much amnesia assets there are getting pretty old now..

Overall it was okay, not too bad, but not good at all because lack of detailing and storyline a lot. I really liked that button puzzle and that monster coming and some cool scripts with monsters. There were quite nice.

Mediocre - 5/10