You are a new member of the Siberian resistance... To the south of you city A-36 burns to ash along with the Resistance base of operations in the area. You are taken off the street from your home to fight for the resistance. The next move involves migrating the armed and the refugees to the Siberian tundra to seek refuge in its ominous waste. Unforgiving War and freezing temperatures await you.
this map, titled "crevasse" depicts a level where the player makes his way through combine infested ice crevasse in an attempt to re join his compainions
by: Navysealguy3
Conspiracy Dev Team
I think the one of shaders.
I agree with Dune-Jumper but I also like the first one.
Yeah, I have to second this, although some details like the large structure in the background vanishes.
yea i gotta say the first is the best, plus im probably gonna add in shaders using the source shader editor
I prefer no shaders.
i agree
The shaders look better.
Although I think you need to spruce up the ground on the right side a bit- looks too pointy. Displacement on 4?
Shaders
shaders is better i suppose but the scene needs more details somehow. additional displacements and models would make it look more fluid. the fog is also set to be pretty high...reduce opacity.
So whats happening with the other main menu map you posted a while back? I think I would too see both maps if possible. Anywho I prefer the shader one, looking good.
at 0:20 stopping work
here is the original video