Leland, a Goodsprings NPC, with both services and a lore friendly story and quest-line.
A BladeRunner Adventure, continuing the Fallout3 Do Androids Dream of Electric Sheep..
Goodspring's Faction
Custom Race.
Custom id changes. To avoid conflicts.
Repair Services
Merchant Services (standard refresh like other merchants)
Sound and lip synch.
Lore friendly storyline.
Added Quest: The Dead Don't Talk (A multi-stage quest, that awards "Questin' Mark" and Goodspring's Faction points.)
Custom weapon. The Stinger. A close quarter defense weapon with mid-range firing ability. Still slightly lower damage than a (GRA)Plasma Pistol
but it makes up for it in ammo capacity, range, firing speed and dps. With a flawless reload system guaranteed not to jam.
Restored cut characters and content, including a throwback reference to Fallout2 and Fallout3.
Custom bosses.
Unique perspectives all based off a common goal.
Collect the clues, find out fates and maybe even learn something new. It doesn't hurt to try.
Start in Goodsprings. Leland can be found roaming the rear area near the old
trailer and the graveyard path. Find him and your story begins.
Installation:
This has already been checked and cleaned with FNVEdit and should be error free.
Use your NMM or other mod manager to install the rar.
Manually, unzip the file and place the esp and sound folder in C:Program FilesSteamsteamappscommonfallout new vegas\Data.
For those having trouble at the start of the quest line remember, clues appear after some triggers. Make sure you have looked at the scene to know you have a clue, the triggers set the clues off in some areas not the quest, the quest leads you to the scenes.
Thanks all
Quest Outline and Notes:
Walkthrough Video here: Part1 & Part2
Special Thanks to AlChestBreach
What secret does the Nevada MysteryMan hold? Try the mod and find out, a little something for everyone.
A Choose-to-Do storyline.
You either help him or not, but you still need to listen to the opening story if you want his services at least. :D
This mod does not alter the games environments in any way, merely adds content to existing environments. (Tested with over 40 other mods including AWOP, MMUE 7, Project Nevada and now NVEC).
(Blistt - As far as I can tell, everything seems to work even with the other 100+ mods I've got installed (not an exaggeration). :D) wow
Like an investigator, you must sometimes, go to the scene marked in your guide before you can get the clues. With that said, make sure you have activated the stage before expecting the clue, it doesn't always work that way (clues will always be within view of the trigger, most will be between a boss location and the trigger or pretty close, remember what would you do given the situation and where could you hide, it's a wasteland, pretty sparse) :D.
Leland is at the rear of Goodsprings, just walk around the outer edge of the saloon to the house behind it with the trailer, he walks all around in front and sometimes inside the trailer.
Remember: Things aren't always hidden, they just aren't where we expect to find them. Carinth
For those that have been stuck finding the third clue, this can be found on the wing of the parked planes at the airport.
If you are using a mod that has removed the planes you may find it difficult to complete this part.
Below pic with AWOP installed.
*Red Cross mod test thanks to Balweg who said,
yeah found him sitting in the chair of uncle martins house ( red cross mod) great mod...finished the quest...very nice voice acting...hope you can make him a companion. with the voice and all. kinda reminds me of the movie SOLO. :) endorsed.
Here's just some of the things you can expect:
Rare creatures and bosses.
A custom weapon.
Usable with all standard 10mm SMG accessories. Requires weapons mod add-on.
The Stinger (A Commonwealth Institute Innovative Design.)
Increased ammo capacity of 36 rounds (46 if modified)
Faster firing speeds with increased damage per round(DAM) allowing for overall greater damage per second (DPS)
Flawless reload system designed with the help of our AH community that will work even in the poorest of weapon conditions.
Varied weapon ranges to allow for closer or further firing ranges when needed.
Easier handling requiring less strength with reduced weight.
With this you can provide cover or quick work of opponents, so keep it close.
(The small "m" in SMG is because it's compact)
The VBP model is the perfect weapon for our pilots, adding both offensive and defensive ability when it's required. With the enhanced design and more readily available munitions type we have determined this to be best suited for a pilot's needs. (Signed Dr. Zimmer, Institute.)
Restored Content.
Even a little bit more, it doesn't hurt to try, solve the mystery and maybe even learn something new.
Thanks to Bethesda and Associates
Also a my thanks to Seddon4494 from Youtube Youtube.com for the excellent training videos, that have helped with so many questions.
Carinth01
Requires: Fallout New Vegas
Tested with the following mods:
Tested and working:
NVEC Thanks to Blisst
(I think it's safe to add New Vegas Enhanced Content to your compatible list. NVEC content didn't seem to be affected in any way, and I was able to complete your quest just fine with NVEC enabled. Blisst)
nvse for launching and some mods. (studder remover)
All official DLC (steam vers)
AWOP
Project Nevada
MMUE 7(with required patches)
Improved LOD Noise Texture
MTUI
Nevada Skies - vanilla edition
Mojave Nights- moon and star replacer
NCR Rearmament
WMX (with required patches)
Eyelashes_FNV
Another Veronica
Ed-E Retexture
Populated_Casinos
NewVegasBounties
Afterschool Special
Pip-Boy 2500
Angel Park2 and update
classic fallout weapons
monster mod and update
nordic firearms
oHUD
Mod Config Menu
NVInteriors combo edition
Willow
BOG (beware of girl)
Type 3 armors (armor only plus patches)
NVR- Cleaner Lucky38 sign
WRP- weap retex proj.
LNC type 3 and skinny StealthSuits
New Bison Steve
GoodSprings Filler
Red Cross (thanks to Balweg)
The Strip Open
and a few others.
If you have completed this and are using mods not listed please let me know in comments and I will add it to the list with a thanks to you.
This will take you on the same path that leads to Willow and will help lead you to her first clue by taking you on a similar path of travel with this quest. Helping her in her search for lost items.
*If you cannot find The Stinger, check Willow's inventory. She has been found to pick it up on occasion. (Thanks to JONA for that info.)
Any problems please let me know in comments, thank-you.
A first try quest-line by me, Carinth01 (Nexus)
*Original mod and notes including my progress notes can be found at the original mod that started it all and which led to this.
Although this mod is based off the original they cannot be run and should not be run together.
Just look how happy Bella was to see me finish this quest:D
*The Restored VBPilot and Scorpion Queen are only placed in the mod, I have attached no scripts or markers to alter them in any way, they are as Bethesda made them and cut them.
To see my other Fallout Mods go here:
Fallout3 WinXP-7-8 Multicore Threading 4GB LAA
FalloutNV WinXP-7-8 Multicore Threading 4GB LAA
NCR Rearmament Fixed
Another Veronica
Title Screen Replacements
I hope you find these programs and adjustments helpful at making your game more enjoyable.
Spoiler: This was originally set forth as a possible lead in to Fallout4. Continuing the story of Dr. Zimmer and the synthetic man. A reference to "Do Androids Dream of Electric Sheep. As with the book series, this is a lead in to the blade runner scenario. Origin: Leland is a synthetic and clone combination, able to easily pass as a human and integrate fully without knowledge or concern from others in this area. This also introduces Massachusetts, the Commonwealth, Boston City and the Institute. A map overlay will show that the Fallout4 series is taking place in the exact areas of origin and the story seems to be an extension of this mod. Please enjoy the mod and story.
Thanks also to Mod DB and the Mod DB Community.