REQUIRES : Ultimate Apocalypse 1.73.9 -------------------------------- This mod adds the Imperator, Warlord and Cavalier Titans to the Ultimate Apocalypse mod for Imperial Guard players only. Later versions will support all races. This is a test release.
Imperator titan in base with people nearby for scale.
Since the Imperator is a walking city, might I suggest adding a garrisson to the titan? ;)
it's look like a castle titan right Lord_Cylarne?
I agree wholeheartedly. I think I have it set to hold 8 squads currently, but none can fire from it currently. I don't know if it's possible to set that up with this as there's only 2 or 3 functional hardpoints on the model, so unsure if I can setup any kind of "firing ports" kinda thing or not, though would love to.
If you need some info about that Imperator Titan model, would be good for credits section:
- Modeled/animated/OE-coded by Boychaos(also known as Hellboy)
- Textured by Michael1980
Absolutely awe-inspiring art and OE work there, good sirs!
There is no OE work done by me. All I've done is dig in the model files to hunt down the variable names of weapons and make em work. MMX and Chaosboy are the ones who did all the original OE work on these models, that I know of. They did leave a big mess for me to clean up too, but that's okay as long as the vital components are all there to make work.
Regardless the overall package looks exceptional and something I've been looking to see fully done in-game for a very long time as no other mod out there for ANY game has incorporated that many Imperial Titans into a War40k-themed game.
Awesomely epic! Absolutely incredible!!!
To Thudo : I can't claim any art work credit on any of the titans other then the Warlord (which I've only given a basic reskin to) at this point. I've only just begun to reskin the LP Reaver and Cavalier, and the Imperator came "appearance finished" from the ZMS mod, so all kudos for it's appearance go to whoever the original author of it is (Thanks to Jones1979, we may now know that its possibly somebody named Boychaos and Michael1980, which I need to confirm and then add to credits).
The Warlord needs a bit more skin work, but that MAY end up rendered moot because one of our local artists is hard at work retexturing the Warlord completely, possibly making skins unnecessary all together. His texture work so far is bloody amazing and he's posted examples of it in the main comments.
Here the post where Michael1980 first time reveal he retextured Boychaos's Imperator Titan model: Forums.warforge.ru (follow direct link to Postimg.org ) The model was made before, but with much leaner textures
This is amazing!
By the way what setting do you use so you can see distant units in the background? My game always has a misty fog that prevents anything far away from being seen.
Well, for this map it was easy, I didn't have to do anything. It's Jaguar Desert, though I modified it to have a titan base for tinkering with my mod from. But for maps that are "Apocalysized", which is UA jargon for made "titan compatible" and fog free, the UA map add ons are a great place to turn to. I don't have the link handy to them, but they work great if you can dig em up.
Oh! I see. Thank you for your help!
It's a good day to be a loyalist.
Should have it so all Infantry units can be garrisoned inside and ALL of them can fire - So you can basically just dump your entire army into the thing and watch it wreck stuff.
This is in no way a serious request, but still; lol.
Actually, one of the current things I'm working on RIGHT NOW, as in literally I'm taking a moment's break from, is garrison infantry being able to fire from the Imperator. I've turned to one of the DoW modding greats to give me advice how to set it up, Lord Cylarne himself :P
The goal is for the Imperator to have "leg defenses" like the old fluff for it. Basicly a buncha las rifles and heavy bolters to defend against infantry swarms. The Warlord, unfortunately, will not get this ability. It's not in the fluff for it. I want these titans to eventually be fluff perfect, or as close to it as I can get em.
Men, this thing can burn a whole Ork base by itself only >.<
LOL, which one? Even the Cavalier can do that on it's own. I'm still working on weapons balance. Health and moral is balanced now, but weapons ranges and hitting power are being revamped totally. It's taking me awhile though, I have a LOT of work to do including fixing some weapons mounts on the Imperator and the Capitol Imperalis (being added to next update, or update after that), which is why the next update will be a ways off at this point. Tons of clean up work.
Eldar: We ARE SO ******........
EMPEROR! **** YEAH!
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