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Features Teams: Mob 1 (Italian style or something like that) Mob 2 (Russian or German style Mob) NPC Cop Team (only on designated maps) Weapon suggestions: Melee: - Fists - Club - Baseball bat - Knife - ice pickle Pistol: - Luger .08 (not that common in the states but in Europe) - Colt 1911 - Magnum 27 .357 - Magnum M10 Police Standard Close Quarter Combat: - Winchester Pump-action .22 - sawed off shotgun - Winchester 1897 Trench Gun SMG's: - Thompson SMG - Bergmann MP-18 or MP-28 - - Sniper Rifles: - SPRINGFIELD ARMORY M-1903 - Hunting rifle Explosives: -Molotov Cocktail -pipe bomb Maps: Prohibition Maps: There is a truck/train/ship and a distil/warehouse/shop between these is a part of city/docks/fields in which all the battling will take place and it'll be like that mob 1 has to pick up the booze and deliver it to the destination e.g. from the truck to the shop or from the distil to a ship or something like that Mob 2 must prevent them from achieving their goal but there will...

Head Mobster
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