"The Masked Prisoner" explores the untold stories of several Half Life characters - taking place in a prison on the outskirts of City 17.

HLWATCHER says

10/10 - Agree Disagree

Wow this is a very cool piece of work!

I really enjoyed, and I think the fact that made me really got hooked and entertained by this mod, is that it’s goal it’s simple and very realistic. You know “escape the prison” though things won’t be as you expected at the final moments and that’s pretty well done in this mod, I mean it has a very sweet and cool element of surprise and the whole story plot development is told into the mod gameplay perfectly.

I think also another great point in favor about this mod, is that the sections are defined pretty neatly, there’s a perfect introduction to the scenario which keeps the player involved and curious about exploring where are you and who are you. Also we have a middle part, where we actually have to get the things done, then a cool incressendo battle and a splendid and surprising end.

I think this little mod is a classic in HL2 modding universe now, and why? well simple: because it uses Barney as the main character and because the whole story feels very real into the HL2 universe. And also because the little detention post of the combine looks like a very realistic concentration camp, and the environment is terrific at the beginning, you know, we feel the totalitarian fist of the CMB and is just a joy to ravage it oppressive system pictured there on that little countryside prison or detention camp.

The only issue I see with this mod, is that although we are into a beautiful scenario, with magnificent green forest and mountain views, some mapping details, as many in this forum have already noticed, feel just way too sharp and straight lined, specially those edges, you know, I also feel some indoor areas and cabins quite boxy, and those really sharped edges in outdoor areas make them feel not very natural.

But despite of those minor shortcomings, this mod is very nice and a joy to play too, the whole details of what to do (like those cool blueprints in the rebel base) and how the resistance members contact you and enco