You woke up in a strange room and you don't know who you are. A "thing" is watching you. The only thing you know is you have a heart problem who can immobilize you in critical moments. Can you escape of this strange mansion ? This is my first Custom Story for Amnesia : The Dark Descent. Sorry for my bad English, i'm French. If anyone do a video of my Custom Story, i invit them to post the link of you're video and you're opinion. Maintenant en français : Ceci est ma première Custom Story pour Amnesia : The Dark Descent. Si quelqu'un fait une vidéo sur ma Custom Story, je vous invite à laisser le lien de votre vidéo dans les commentaires et de laisser votre avis dessus. Vous vous réveillez dans une salle et vous ne savez plus qui vous êtes. Quelque chose vous observe. La seule chose dont vous vous rappelez est que vous avez un problème cardiaque qui peut vous immobiliser dans des moments critiques. Arriverez vous à vous échapper de cette maison ?

RSS Reviews  (0 - 10 of 17)

Pros:

-Nice compact level design
-Smart resource placement
-Very scary

Cons:

-Unintuitive backtracking
-Weak skeleton of a story
-Too much monster spamming
-One item unused
-One illogical use of an item

Recommended for Amnesia fanatics. Looking forward to playing the sequel!

10

10/10

10

10/10

10

10/10

Ugh, yet another custom story that forgets to remove the script to combine hammer and chipper, leads to a softlock, up until that point it seemed very promising, but it's odd that I had to use the grunt to break open the doors at the beginning, unless that was intentional. A shame the dev overlooked this, but he isn't the first.

Plot- Pretty cliche. Usually expected from a "first custom story" 4/10
Atmosphere: It was just dark. Dark, dark, dark. Oh, and it eventually gets repetitive. 4/10
Scares: One word. Flying naked guys...... Also, too many monsters. Cut that crap out! 2/10
Lenght:Rather short, but i guess im not complaining about it. 6/10
Mapping:Ordinary mapping. Something you would expect from a beginner. Church was interesting tho, but i've seen it multiple times before. 6/10.
Originality:Storage? Check. Overused Prison? Check. 4/10.
Puzzles: It's just fetch quests. Thats all folks! 4/10
Grammar: Grammatical abominations. Holy ****, it was terrible, but at least the developer admitted it wasn't good. A very generous 4/10
Gameplay: Something you would expect from this storyline. Ya wake up, mysterious storage, prison level and mysterious force. 6/10
Overall rating:47/100 or a 5/10. Rather shoddy.

Positives:
-Level design was averagely good
-Few great events

Negatives:
-Grammar was horrible, although the creator acknowledges this
-Cliché story
-Too many monsters

Story: ✕
Cliché stories are always 3/10 from me, and this is no exception.

Level design: ✔
I didn't think I would be this generous with the level design, but some of the areas like the basement were very well done. The mansion was good too. Considering that this was the first mod by the creator, the level design was good and it will get a generous 7/10!

Puzzles: ⁓
There were a lot of items, but most of them were "get-through-a-door" type of puzzles. It was a bit too repetitive, but there was some variety too (the window, the book, the slimes for example). 6/10

Scare factor: ⁓
The dungeon/prison area was pretty ominous, but it really wasn't that scary otherwise. Overused monsters broke the tension a lot. 5/10

Other things:
The messages when the monsters appeared were a massive turnoff. "OMG Again?!?!" "I think me curse" "Again?!" really did not fit the theme.

Overall: I enjoyed this, classic, basic, average.

Score: 5,25 = 5/10

Not too horrible I guess. I didn't like the flying naked guys but I did like the multiple endings. Although I didn't know about that until I watched someone play on youtube. It was very confusing and I didn't know what to do half the time. Thank you.

6

CheesyDeveloper says

May contain spoilers Agree Disagree (5)

Positives:

- Creativity
- Some pretty unusual and unpredictable events that were well made
- Several endings
- Level design is okay for a first story
- Music

Negatives:

- Absolutely no story at all
- No notes at all, lack of mementos, lack of everything
- Scares are not very good
- Lack of puzzles and way too many monster encounters

Conclusion:

It's not a good story, but it's definitely not bad either. I can sadly barley even consider this a "story" because the little story this story have is the classic, overused "you wake up and don't know where you are" and after that that's nothing to the story at all. It's no explanation about where we are nor why.

You are creative and you have potential, and I'm giving scores for that alone. I liked a lot of the events you used, although some of them make absolutely no sense at all.

*SPOILER*

When you fall on the floor, a web is saving you. But later on the "shadow" AKA web/slime will do what ever it takes to kill you. That doesn't make any sense, nor why the knife was so special.

Creativity, okay level design for a new mapper, you have a story it's just a huuuge lack of it, you have music, a side event (book at the shelf) that will give you a award if you figure out what the book did, several endings, you have one naked guy scare but for once it wasn't a flying screaming one. All those things together minus the overused monster encounters and lack of puzzles, it's a decent.

6/10 - Decent

5

HumiliatoR says

May contain spoilers Agree Disagree (5)

Actually as your first story this was not bad one. I actually liked your scripts in this one more than other cheap stories, but still map design lacks of originality and there is no new / refreshing stuff to see, just mediocre story to play.

However there is not actual storyline which is disappointing and really sad. Map design is okay, nothing amusing, but playable, but still you need to improve rooms more interesting and make maps even decent.

Scripts were nice like my favourite was chasing part there was intense and something different like that chase, player saying with text intense words then the fall and some surprises, but still it lacks and need to improve even better scripting what make sense and enjoyable and even more intense.

I didn't like all the scares, naked guy scares were old but you didn't make those lame, but still there is couple cheap, however you have one good scare where I really was "JEEZ" when I clicked that door.

Overall I liked it, but you need to improve a lot with map designing, using new ideas, make more puzzles / complicated. Ending shadow coming everywhere was intense and nicely done.

I have to say you did a nice job on your first one.. Now just improve from this on and don't rush the sequel if you are making it.
This wasnn't awful, but not great either, but it have some potential.
Well done.

Mediocre - 5/10