You are Ezra Fischer, a wealthy jailer at Munich, Germany. One day, quite suddenly, a mysterious man by the name of Albert Luther began to purchase large swaths of your prisoners for vague reasons regarding 'needed laborers'. He paid you handsomely, so it was easily brushed off. However, the secretive nature of his operation, and his lack of a response to any of your letters began to make you suspicious. After several reports, and anomalous events, it becomes clear that something ancient and evil is being released into your world, with it's origin at the very place where you sent your prisoners. You leave everything behind one night to resolve it all.
Poll started by Spuzzgekma with 84 votes and 5 comments. Browse the poll archive.
It's looking like a no but I will wait for more votes.
You can lower the consumption in a config file sure. But including more oil and encouraging exploration gives much more meaning to the rooms then just wandering aroudn with an infinite light source.
I don't want to go around with a infinite oil lantern just to get less worried. I want explorations, loot to find and rewards of doing it so.
Please. just don't make the puzzles too hard... make them as hard as the puzzles in the original game
they're not very hard