A Realist Fantasy Project for Crysis, featuring an engaging story, immersive environments and a deep, highly realistic combat system all presented with a cinematic sensibility. The IW Team is recruiting. We are seeking animators, coders, modellers and texture artists.

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Character modellers are sought to make our concept art a reality!

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Our Current Recruitment Priorities

Given the business (and comparatively small size) of the team at the moment, I thought I had better put out another recruitment call.

Character Modellers - I have found myself improving in the field of static models (weapons, buildings and props) but the team is in need of a skilled character modeller.Early priorities for this position include: modelling a base character which can be used as a template for clothing and armour, turning armour concept art into finished assets.

Concept Art Examples - by Yang
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Coder and/or Coding Consultant - Coding will be a core facet of this complex mod project, and I would love to have someone whom I could consult (or work with) to create the gameplay systems of the project. My main concern is finalising my design documents, and I can't do this without a coder with whom to discuss the viability of my ideas.If you are interested in these positions, please post in this thread or send me a PM or email which clearly outlines your previous experience, why you wish to work with the IW Team and what your likely availability will be.Thanks for reading, and thanks to everyone who continues to support this project :]!

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