This Mod replaces the Prosecutor campaign with an epic story about the fall of the prosecutor. The story how the Trandoshans attacked the ship, and the Clone Troopers fall back line for line... This mod will be in german first, maybe later in English, if someone here wants to help me translate ;) Have fun! Cyro

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LaunchRC

LaunchRC

Singleplayer Map 6 comments

The story how the Trandoshans attacked the ship, and the Clone Troopers fall back line for line...

Chapter 1 - The Assault

Chapter 1 - The Assault

Singleplayer Map 25 comments

Defend hangar A against the Trandoshan assault. Hold the line! Don't let them advance deeper into the ship!

Comments  (0 - 10 of 94)
Hotshot228
Hotshot228

great mod but all of it being in german is very cofusing. if anyone can tell me an good mod making app I could try to finish it

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GHOSTDAGGER99
GHOSTDAGGER99

Why is everyone freaking out about it dying? Its been out for 4 ******* days!!!! Chill every one, you gotta give it at least a few moths for it to die.

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jimmy8565
jimmy8565

The least you could do is give us the unfinished levels, So that we can actually do whats in the pictures.

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TK838
TK838

Would you look at that. You have something in common with lucasarts, you kill something with potential 95% to completion.... congratulations

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Gasman677
Gasman677

XD ... i agree entirely kill something thats almost done thanks ... just as bad as lucas arts or EA

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EpicSonic13
EpicSonic13

I dont want this mod to die! Please! D:

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TheTargetMaster
TheTargetMaster

This seems interesting, no problem for me (Other than being in German, But I can understand some of it.)

I'd like to see more for this because it has a lot of potential to be an amazing mod for an amazing game! Keep working on it!

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TheTargetMaster
TheTargetMaster

Also, how did you get the clone trooper rifle to appear instead of the basic commando rifle?

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Gladiatcepticon
Gladiatcepticon

this mod have 1 mistake.if you open game data you will see a folder called StaticMehses and a otger folder called
Static Meshes. you most pck up the files oute the folder
"static Meshes" and past them in the right folder called "StaticMeshes"

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