The End is a total conversion for Tiberium Wars. Additional factions, special powers and units. The End is the story of happenings within GDI, Nod and Scrin during the third tiberium war. The seemingly perfect GDI suffered a slur to their name when a rogue commando by the name of Onslaught went insane and killed countless civilians during a simple recon mission within America. Despite his dismissal and a rapid cover-up of the incident and following media coverage, Commander Onslaught was not out of their hair. He infiltrates and confronts the Nod prophet Kane. But instead of attempting to kill him Commander Onslaught demands control of a Nod army with which to gain revenge on GDI. Kane agrees and what followed was a bloody and unnecessary war between Commander Onslaught and his ex co-commander which rages across the whole planet. At the same time there is an unnoticed infiltration into the Scrin mothership, a genetically modified human who is unkillable.
A small update as I'm stuck a little on a CC4 unit.
The Zone Trooper, Zone Defender and Zone Enforcer. Defender and Enforcer need tweeking still.
cool
yes! i liked them new zone infintry in C&C4 that i always wanted them in C&C3, zone enforcer is what i like the most.
which faction is gunna have them? mabie ZOCOM since they specialice in both sonic tech and zone infintry where youll always find this subfaction in red zones
I haven't decided which will have which yet but the GDI, ZOCOM and Steel Talons are going to have different Crawlers each. I'm thinking the support Crawler for Steel Talons.
i think that Steel talons should really be offence class cause of they specalise in combat of vehicles and pays less attation to infintry.
In C&C3 they had the strongest vehicles of the gdi
In C&C4 most of Steel talons related units like titan and sandstorm are in the offence class.
ZOCOM should be defence class cause of they in C&C3 dont have as much combat with vehicles as other factions but have the best sonic tech and the most surviving infintry that have both best armour and uses the zoneraider,
it would make more sense to either replace their missle and machine gun squads for both zone enforcer and zone defender or keep both the squads and make them 2 zone infintry as teir 2 or 3 as an idea.
in C&C4 the defence class had alot of units that relates to ZOCOM, the zone infintry and a new juggernult that fires sonic grenades instead of big shells.
thats the reason why in C&C4 i enjoy playing defence class cause of me believing im acturly playing as ZOCOM and when im playing as offence i always feel im playing as the Steel talons with their C&C3 and return of Tiberian sun units the sandstorm and mastodon.
keep on coming!