The Elder Scrolls: The Battle for Tamriel is a modification based on the engine of The Lord of the Rings: The Battle for Middle-Earth II: The Rise of the Witch-King, the goal of which is to create a strategy with classic RTS mechanics in the setting of our beloved universe of The Elder Scrolls. Mod authors: LoRdNazguL and DaedraWarrior
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question: will he have his own custom animation rig, or will he use Boromir's rig? it seems like an obvious choice, given that it is, you know, Sean Bean...and he dies in Oblivion just as he did in Lord of the Rings
he used Boromir's anims in previous versions, however, we changed his anim set for his new appearance, because Boromir anims don't fit perfectly his new role.
Fun fact - Martin is technically Boromir, just reworked. He uses Boromir's ini file and object name