Sand Production presents The Dark Secret 4 (c) (2002 - 201?) In development, or at the moment very unclear... About the story: Smallburg, yes that fits well, and you've probably been there before or certainly did not liked it. and the year is currently unknown. This time a young girl awoke in a residential complex. Following a dream. She discovers that something is wrong, both indoor and outdoors. And decides to investigate further. She needs to, because she does not know who she is. And she notices someone is trying to guide her and help her...

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tds4 vs tds1_Update
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CuervoSp Sep 8 2013, 7:02am says:

The window on the left is too big and the roof/skybox looks too simple. The rest looks good.

+1 vote     reply to comment
TheDarkSecret Sep 8 2013, 3:56pm replied:

Skybox, not quite understand.
The texture ??

+1 vote     reply to comment
CuervoSp Sep 8 2013, 4:35pm replied:

Yes, or maybe you should add more details to the roof of the building or something like that.

+1 vote     reply to comment
TheDarkSecret Sep 8 2013, 8:17pm replied:

Yeh...could do that :)

+1 vote     reply to comment
DeathVice Sep 23 2013, 10:00am says:

Skybox is fine since it shares same color with fog so it blends well.

+5 votes     reply to comment
GamerDude27 Sep 23 2013, 12:31pm says:

And the swingset is still standing in the rocky ground *SIGH*
Just change the damn ground to dirt or something.

-1 votes     reply to comment
[inFus3d] Sep 24 2013, 11:46am replied:

For Christ sake, stop complaining about it.
It's not like its very noticable in-game, unlike the things sNk pointed out.

+2 votes     reply to comment
[inFus3d] Sep 25 2013, 11:55am replied:

Also dirt doesn't really make sense imho.The swing would probably sink down.

-2 votes     reply to comment
GamerDude27 Sep 25 2013, 1:09pm replied:

The dirt dosen't need to be mud, and yes it's noticeable.
He has to focus on the mistakes either it is small mistakes or HUGE mistakes. Because if he get's involved with ValveTime it's inportan to have something good to show.

That's my opinion so don't be mad at me because I don't get mad at your opinions.

+2 votes     reply to comment
[inFus3d] Sep 28 2013, 2:46pm replied:

I never said it has to be mud.Also, this is not a mistake, but a designer choice.Also what do you mean with "ValveTime"?Game development just takes alot of time and effort, esspecially with modifications.

-1 votes     reply to comment
Charlie_Calstah Jan 15 2014, 1:41pm says:

Swing-set in hard, earth rock #YOLO

-1 votes     reply to comment
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Made a few updates with the second floor.
Entrance areas to Tesley House.

No bigi... =)

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Sep 8th, 2013
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