THE DARK MOD was once a total conversion of Doom 3, and is now a STANDALONE GAME with the release of TDM 2.0! A dark and moody stealth game, inspired by the Thief series by Looking Glass Studios.
The Beleaguered Fence is a small/medium sized map in which aspiring thief Thomas Porter sets out to bust his fence out of the notorious Old Town Jail.
During the recent heist at captain Knighton's manor (See mission The Knighton Manor)
I made a stupid mistake. The alarm was sounded, and I made it out just
before the guards caught me. I ran through the mazelike streets of The
City and thought that I had escaped my pursuers.
I finally hid in the shop of my fence, Lark Butternose - the only man in
the City I can really trust. Things calmed down and the next day I went
out to spend some of the spoils of my hard work while Lark kept the
shop open to sell other items I found. Later, when I returned to Lark's
place, it was ransacked. My equipment, our loot and Lark were all gone.
I talked with the locals and learned that the city watch had raided the
place just a few hours ago, confiscated everything, arrested Lark and
dragged him to the notorious Old Town Jail. It turned out captain
Knighton, the one whose manor I robbed, took the thing very personally
and swore to apprehend and execute everyone involved in the heist.
And now they have Lark. They will probably interrogate him and learn
about me. I have enough problems already and I do not need a powerful
revenge-seeking watch captain at my heels.
I think now is the time for me and Lark to go our separate ways. Our
agreement was quite profitable for both of us but now it needs to end.
But only after I bust Lark out of the Old Town Jail. I owe him that
much. And more importantly, it would be better if captain Knighton never
learned who really stole his valuables.
For story oriented players, be sure to check your inventory for Thomas' journal for more background.
Please visit "The Beleaguered Fence" thread at our internal forum for hints or to share your opinion: