Episode including 6 short levels strongly based around solving puzzles. The puzzles require both figuring out how to solve them and manual skills necessary to execute the solution. The combat and exploration aspects are minimal, but the challenge is there that will keep you entertained for at least 2-3 hours. The puzzles are based around Build Engine tricks, some of them probably never used before to this extent. Depending on the chosen difficulty setting, you will be able to get picture hints or straight up detailed walkthroughs. Or if you are good enough - you can play without any hints for an extra challenge! Just remember to keep your head cool and save often!

RSS Reviews
7

dave_5430 says

Agree Disagree

An innovative way to use the Duke engine for puzzle solving.

Unfortunately, the limits of eDuke leave much to be desired, leading more to frustration due to AI patterns and game 'physics' logic breaking in patterns to really have enough fun outweighing the frustration of the 'broken controls' syndrome.