Set in both the heart and outside of City 17, "The Citizen Returns" contains the final chapters of our citizen's story, as well as an updated version of Part II. The story takes place shortly after a failed assassination attempt on Dr. Breen leads to the first ever use of the Overwatch Broadcast system by The Resistance, represented by former garage owner Larry Soderstrom. The Combine forces decide to capture him and try to use his public repentance and execution as a means to appease the emergent rebellion. The Citizens of City 17 however have other ideas in mind. Larry is now a symbol for the rebellion and a key asset in a bigger plot to deal a fatal blow to the Combine and its grip on humankind...

TheUnbeholden says

7/10 - Agree (2) Disagree

This was very visually impressive, the gameplay did seem more difficult than most most gameplay mods mainly because of a lack of HEV suit (therefore armor/batteries) but you fight with team mates for a fair bit in the beginning, and then when your on your on its quite tame for how much resistance you come up against. The mod clearly plays it safe difficulty wise, especially towards the end. The first third of the mod IMO is decent difficulty wise, but then it starts to feel a bit to complacent. Even the "horror level" ends up feeling to playing it safe when the superhuman zombie ends up walking around like its taking a casual stroll and not really interested in fighting :D

The story is pretty much what you expected if you've played the first, just a bunch of fluff that doesn't amount to anything. You win and all you have to say for it is the voice acting was unmemorable/uninteresting. If this is a revamped version of Citizen II than that one must have been even shorter/get disappointing faster.

This Citizen is definitely closer to what the first should have been, ie difficult fight, where only unity with the other resistance members can lead to victory, but it still ended up feeling way to flat during 2nd and 3rd parts and forgettable outside of the visuals.