This mod changes the gameplay of Homeworld 2 by dividing the map into territories that can be captured in order to produce ships and generate resources. Territories are connected by hyperspace gates (called "Jump Gates"), and travel between territories is only permitted by using the jump gates. If you try and move your ships outside of a territory without using a jump gate, the ships will explode. In a way, it turns Homeworld almost into a board game like Risk, where you need to move your "pieces" from territory to territory and gain control of the board. The objective of the game is to gain control of territories, defend those territories from enemy players, and assault enemy territories to wrest control away from other players. Players are killed either when all their territories are captured, or when all their ships are destroyed, depending on game settings. You can play against the CPU or against other people in a multiplayer game. The mod is for the PC version...
The statistics above update daily and provide insight into how well articles, downloads, videos, images and other content you post is affecting the popularity of your mod. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:
We recommend you link to your mod profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the code options on your right, or check out our media kit.
All content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.