"Make Peace or Die" “Talon 1-5” is a story-driven single-player and co-op mod that aims to combine realism and combat tactics with a science-fiction environment. It will put players into a war to end all wars where they will have to think in order to survive. Taking inspiration from history as well as imagination, we will strive to tell a story about the infantrymen and women of the early 22nd century and how they must persevere for survival and victory like all the Marines who preceded them. The story centers around an 12-man special forces squad, codenamed “Talon” attached to the 1st Battalion, 5th Marine Regiment of the United States Marine Corps. As our world once again sinks into war, Talon 1-5 becomes part of the Battalion Landing Team for 31st MEU. As a special operations unit, Talon 1-5 are tasked with hunting down and detaining an influential revolutionary leader, as he may hold the key to ending the conflict before them. This classified mission will underlie...

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Media RSS Feed Report media ME-32B Modular Grenadier Rifle (view original)
ME-32B Modular Grenadier Rifle
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Guywithawrench
Guywithawrench Oct 6 2007, 10:38pm says:

how many polygons is this and how can a game engine from 2 years ago handle this?

-1 votes     reply to comment
JoffL
JoffL Sep 9 2007, 6:42pm says:

O_o

+1 vote     reply to comment
Piuneer
Piuneer Sep 10 2007, 12:27am says:

holy ****... I need a job

+1 vote     reply to comment
MECHANIX
MECHANIX Sep 10 2007, 11:37am says:

By Piuneer | Sun 9th Sep, 2007 @ 11:27:10pm

"holy ****... I need a job"
AHAHAHAHAHAHAHHAHAAHHAHAHAHHAHAAH!! xD xD AAAHAHAHHAHAHAHAAHHAHAHHAHAH!!xD
Guys, really like the futuristic weapons. Big fan of the Alien and Predator series so I am really into futuristic guns such as the Pulse Rifle from Aliens. :D

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Capital88 Author
Capital88 Oct 25 2007, 1:14pm says:

This is the high rez used to generate a normal map for the in-game view model. The Unreal 3 Engine can however handle an unprecedented amount of polies.

+1 vote   reply to comment
ea6b607
ea6b607 Dec 23 2007, 10:39am says:

scaline render? I feel sorry for whosoever comp had to do that.

+1 vote     reply to comment
jdzero
jdzero Jan 6 2008, 11:35pm says:

Scan-line isn't too slow as long as you can get your render settings correct. I'm a bit of a light-trace user myself, mainly for stills though.

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Sep 9th, 2007
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