• Play from the Fall of Beleriand to the Great Years and the War of the Ring.
  • Choose from one of 18 unique factions.
    • Guide the wise and fair elves - Lindon, Rivendell, Mirkwood, Eregion, and Lothlórien.
    • Fall under the sway of the Shadow with Angmar, Mordor, Isengard, Dol Guldur, or Minas Morgûl.
    • Place your hope in the Men of the West with Arnor, Gondor, and fabled Númenor of old.
    • Ride with the Native Men of Rohan, Rhovanion, Harad, Umbar, or Rhûn.
  • Battle on new random maps based on real Middle-earth locations.
  • Research countless new technologies and decide the path of your race with faction choices. Will you ally with the Rohirrim as Isengard, or fall and become a Vassal of Mordor. The choices are yours.
  • Forge alliances to supplement your armies with soldiers from other regions, or even call for the aid of Dwarves and Hobbits.
  • Enjoy the rich world of Middle-earth as presented by one of the largest graphical modification ever produced for Age of Kings. Over a hundred buildings have been designed, including wonders based on famous Middle-earth landmarks like Orthanc, Barad-dûr, The Golden Hall, or Elrond's Homely House. Likewise, nearly 70 new unit graphics have been added, including almost thirty all new units to appear for the very first time in ToME.
  • Create that LotR campaign you always had in mind or play online against a friend! Designed to function in multiplayer, singleplayer, and scenario design.
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New Screenshots! New Screenshots! New Screenshots!
Blog RSS Feed Report abuse Latest News: New Screenshots for Tales of Middle Earth!

17 comments by ToME-Team on Dec 21st, 2013

Hey Tolkien fanboys (and fangirls),

Make sure to check out the new showcase screenshots for the full version of Tales of Middle Earth, coming soon! featuring Harad, Rivendell, and Rhun, just 3 of the 18 civilizations available in this Tolkien inspired mod for Age of Empires II

New Screenshots!

Full version improvements over the beta will include:
• All new Rohan/Rhovanion buildings
• All new Harad buildings
• All new Rhun buildings
• All new Rivendell buildings
• Additional variations for some civ's buildings.
• Dozens of new units, as well as over a hundred new unit graphics added since the beta.
• Individual graphics for each unit line based on race or civ.
• Heroes, new technologies, and super units at the wonder.
• All terrains, cliffs, and forests have been reskinned.
• Over a hundred new editor objects/buildings/units.
• New gameplay features like dwarven mines and tax collectors
• In depth balance changes and revamped technologies based on beta release feedback.

New Screenshots!

A release date still has not been set, but we are getting close! So keep an eye out for more screenshots and updates.

New Screenshots!

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Tales of Middle-Earth

Tales of Middle-Earth

Dec 15, 2012 Full Version 131 comments

Tales of Middle Earth (ToME) is the first ever fully playable total conversion for AoK based on the works of J.R.R Tolkien. Featuring full 18 realms of...

Post comment Comments  (0 - 10 of 606)
Guest
Guest Nov 24 2014, 9:11pm says:

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thattus
thattus Nov 25 2014, 3:57pm replied:

Yea it should be released, or maybe new release date. Otherwise it seems the mod is dead! We want to play the final version! :)
News plzzzz!!!!

+1 vote     reply to comment
Makamak2
Makamak2 Nov 15 2014, 5:45am says:

Hey! I tried to install this mod on AoK HD version, but it ****** up my game a bit. Now, I have mix of standard game with sound form mod and some reskins and not correct buildings and so on. How can I remove it?

EDIT: Found it :)

EDIT2: But question is: Does it work for AoK HD ?

+2 votes     reply to comment
toinean
toinean Nov 21 2014, 5:48am replied:

No it works not on AoE HD :(

+1 vote     reply to comment
toinean
toinean Nov 3 2014, 9:57am says:

Something new about this mod on AoE HD ? :)

+1 vote     reply to comment
Guest
Guest Oct 30 2014, 5:43am says:

There are two things that affected my life lastingly. The first one is Age of Kings and the second one is the Lord of the Rings. So what am I about to say? This is the greatest combination I could have ever imagined! The beta is already great and I can't wait for the full version! Thank you guys for this amazing work! It truly is the one mod to rule us all!

+4 votes     reply to comment
Dimmo87i
Dimmo87i Oct 29 2014, 10:20am says:

Truly amazing mod my friend! I'm a big fan of LOTR so this has everything for me :) I've always wanted to make a Helm's Deep siege in AoE II so thank you so much! Brilliant job on the skins/info and maps. Kudos :)

+2 votes     reply to comment
peterwhite547727
peterwhite547727 Oct 16 2014, 10:20am says:

Just got this mod, gotta say it's pretty darn good!

Here are my thoughts/observations, sorry if this is repeating stuff people have mentioned!

- Playing as the Lothlorien's: units created by castles seemed to intermittently disappear and reappear. While disappeared they could not be selected/would not attack etc. This happened before researching any tech from the castle or university. It affected the fire wagons, and the unique archer units, but didn't seem to affect trebuchets.
- Some units artwork seems to be intermittent. The Oliphaunts appeared as horses until I attacked with them, then they flashed between the two.
- On the game set-up screen it might be useful to have a bit of info on the "hover" for each realm. Most are obvious if you know the stories well, but some are only mentioned in the book and it would be useful to have an indication of their whereabouts in Middle Earth, and their general alignment (good, bad etc.)
- On map creation I love that all the new units and buildings are available, but i wondered whether heroes could be created, such as black riders, witch king of Angmar, the Fellowship, etc.
- On map creation I had an issue in the "units" section. A few of the units (trolls for some reason) didn't appear when selcted. If I clicked they populated on the mini-map (a blue pixel appeared) but they were not visible. I could not select them or delete them.
- A LOTR campaign mode would be so good. Many people have attempted this with the un-modded version to varying degrees of success. If there as fan-made downloadable campaigns that people are aware of, please point the links out to me.

Overall this is top class. Looking forward to any updates in the future!

+2 votes     reply to comment
ToME-Team Creator
ToME-Team Oct 20 2014, 6:48am replied:

Thanks for the review. For some reason, it looks like your installation didn't go through properly. The unit graphic issues shouldn't really be happening. Are you sure you had the C-patch installed before you installed ToME?

+2 votes   reply to comment
peterwhite547727
peterwhite547727 Oct 20 2014, 9:58am replied:

If by that you mean Conquorers expansion, then yes, if you mean something else, then likely no! :)

My brother installed it, I don't know where it came from but I can't find the instillation disk for it unfortunately.

+1 vote     reply to comment
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Age of Empires II: The Conquerors Icon
Platform
Windows
Developed By
ToME-Team
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Official Page
Goo.gl
Release Date
Released Dec 14, 2012
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9.6

78 votes submitted.

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Highest Rated (4 agree) 10/10

Excellent game. Units are have amazing detail. I don't like the design of the Elven buildings but hey, that's just opinion. I haven't noticed any glaring glitches. **Just a few problems... After opening the game a few times, it stopped playing 'Lord of the Rings main theme' and replaced it with the standard medley. I suppose that if I reinstalled it, it would work just fine but I'm far too lazy. I noticed that Rohan, as an AI, will build the Hornburg rather than the standard castle for that type…

Dec 30 2012, 8:41am by Black__Mesa

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Real Time Strategy
Theme
Fantasy
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Single & Multiplayer
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