• Play from the Fall of Beleriand to the Great Years and the War of the Ring.
  • Choose from one of 18 unique factions.
    • Guide the wise and fair elves - Lindon, Rivendell, Mirkwood, Eregion, and Lothlórien.
    • Fall under the sway of the Shadow with Angmar, Mordor, Isengard, Dol Guldur, or Minas Morgûl.
    • Place your hope in the Men of the West with Arnor, Gondor, and fabled Númenor of old.
    • Ride with the Native Men of Rohan, Rhovanion, Harad, Umbar, or Rhûn.
  • Battle on new random maps based on real Middle-earth locations.
  • Research countless new technologies and decide the path of your race with faction choices. Will you ally with the Rohirrim as Isengard, or fall and become a Vassal of Mordor. The choices are yours.
  • Forge alliances to supplement your armies with soldiers from other regions, or even call for the aid of Dwarves and Hobbits.
  • Enjoy the rich world of Middle-earth as presented by one of the largest graphical modification ever produced for Age of Kings. Over a hundred buildings have been designed, including wonders based on famous Middle-earth landmarks like Orthanc, Barad-dûr, The Golden Hall, or Elrond's Homely House. Likewise, nearly 70 new unit graphics have been added, including almost thirty all new units to appear for the very first time in ToME.
  • Create that LotR campaign you always had in mind or play online against a friend! Designed to function in multiplayer, singleplayer, and scenario design.
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Hey Tolkien fanboys (and fangirls),

Make sure to check out the new showcase screenshots for the full version of Tales of Middle Earth, coming soon! featuring Harad, Rivendell, and Rhun, just 3 of the 18 civilizations available in this Tolkien inspired mod for Age of Empires II

New Screenshots!

Full version improvements over the beta will include:
• All new Rohan/Rhovanion buildings
• All new Harad buildings
• All new Rhun buildings
• All new Rivendell buildings
• Additional variations for some civ's buildings.
• Dozens of new units, as well as over a hundred new unit graphics added since the beta.
• Individual graphics for each unit line based on race or civ.
• Heroes, new technologies, and super units at the wonder.
• All terrains, cliffs, and forests have been reskinned.
• Over a hundred new editor objects/buildings/units.
• New gameplay features like dwarven mines and tax collectors
• In depth balance changes and revamped technologies based on beta release feedback.

New Screenshots!

A release date still has not been set, but we are getting close! So keep an eye out for more screenshots and updates.

New Screenshots!

First Release!

First Release!

News 46 comments

Tales of Middle-Earth mod is available for download! Go ahead, jump right into Middle-earth.

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Tales of Middle-Earth

Tales of Middle-Earth

Full Version 157 comments

Tales of Middle Earth (ToME) is the first ever fully playable total conversion for AoK based on the works of J.R.R Tolkien. Featuring full 18 realms of...

Comments  (0 - 10 of 778)
Kaldalis
Kaldalis

Can someone improve the AI? That would be great, thanks!

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thattus
thattus

After playing tome few times i always need conquerors CD rom to play the game. Why???

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SeryDavid
SeryDavid

Hello. I fixes some bugs from the last version, namely the dwarven stonewall upgrade, Rhun missing blacksmith, Rhun only having 5 population and not able to build houses, Umbar missing elite Black Numeronian upgrade, Sildar Nobility not affecting scouts, Noldorin Crafts not working. I also changed Mumaks a bit - lowered both defences by 2, increased price, added trample damage. I was not able to make both meelee and ranged damage work well, will have to wait for te real developers. I can send you the modified file if you wish.

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Kaldalis
Kaldalis

Thank You!

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thattus
thattus

may you can set attila instead of legolas. because then i could play the hun campaign ;)

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SeryDavid
SeryDavid

Here you can find the file: Github.com. Note that all the credits should go to Pulkit and his colleagues. I did like 0.001% of the work. They are hopefully still working on the final version. In the meantime we can use this one.

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thattus
thattus

Amazing!!!!!!!!!!

Thy so much man!!!!! :)

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AugustusNocturnis
AugustusNocturnis

Is it possible you can mend the AI as well? Just incase the TOME team has disappeared. I'd really love to be able to play single player skirmishes. I'd suggest finding the core AI file and simply modifying it to acknowledge some new of the new changes and at least be able to make basic units and buildings and advance ages.

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SeryDavid
SeryDavid

Not before my final university exams. It would be time consuming. Maybe in july or later. Any of you can modify the AI as well if you want to...

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thattus
thattus

Hey David you are great!!!!!!!!!!!!!!!!!
I like this Mod so much! Thx for the fix!
May you can add me on skype? I really want this patch file! :=)

PS: Plz delete this "turn statistic on" button at the village as well! ;)

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Age of Empires II: The Conquerors
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Highest Rated (4 agree) 10/10

Excellent game. Units are have amazing detail. I don't like the design of the Elven buildings but hey, that's just opinion. I haven't noticed any glaring glitches. **Just a few problems... After opening the game a few times, it stopped playing 'Lord of the Rings main theme' and replaced it with the standard medley. I suppose that if I reinstalled it, it would work just fine but I'm far too lazy. I noticed that Rohan, as an AI, will build the Hornburg rather than the standard castle for that type…

Dec 30 2012 by Black__Mesa

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