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The Taidan Republic Mod strives to implement three old races back into homeworld2; Taidan Republic, Taidan Empire, Turanic Raiders. The Taidan Empire of the year 9510 GSY consisted of 150 star systems. These systems were completely under the control of the empire, although they were not all loyal to the Emperor. When Emperor Riesstiu IV was in his 4th century of life, many systems were waiting for a change to claim independence. This was not a surprising fact, since the Empire faced economical difficulties and relations with other galactic civilizations were almost non-existing. Taxes were heightened to support the growing Imperial Navy, which was increased because of Emperor Riesstiu IV’s paranoia. Under these circumstances the opposition against the Emperor grew. The breaching point was reached when the Emperor disbanded the Taidan Assembly of Lords, which began to question the wisdom of the Emperors wishes. Soon it became apparent that the Empire was at the brink of collapse. Under...
Well, this is the first news item for the Hiigaran Republic Mod When I first started playing homeworld, it was because a friend of mine said it was a fun game and he was right, I was immediatly hooked. THe storyline and graphics were absolutly fabolous and grabbed my attetion. It was not long before
Well, this is the first news item for the Hiigaran Republic Mod
When I first started playing homeworld, it was because a friend of mine said it was a fun game and he was right, I was immediatly hooked. THe storyline and graphics were absolutly fabolous and grabbed my attetion. It was not long before cataclysm arrived and it was included into my collection, while it lacked somewhat in storyline, it was a fun game to play. Then after long waits, homeworld 2 arrived and I ran to the store to buy it. While the graphics aren't top notch and the storyline wasn't that great, it was still a fun game to play. After playing homeworld2, I decided to join the relicnews boards and the Modding section caught my attention. I skimmed through the mods that were created and I wanted to start a mod to. I always loved the designs of the Taiidani in homeworld and I felt it was a mistake to leave them out of homeworld 2. I started a thread in the Tanis shipyards to simply asked if it was possible and if people were interrested, I half expected to get flamed, because I didn't have any modding experience and still haven't. The first replies were positive and soon many joined the ranks of our mod team.
Enough of my sentimental jibberish, now for some concepts and models:
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Taidan Republic MOD. We love games like Homeworld 2 that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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