1.1 of System Shock: Redux, a visual and minor gameplay overhaul for System Shock remake.

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System Shock Redux

System Shock Redux

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1.1 of System Shock: Redux a visual and minor gameplay mod for the System Shock remake. Fixed a naming error causing issues with the mod.

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Guest
Guest - - 690,877 comments

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SweetRamona
SweetRamona - - 5,114 comments

Interesting! What's exactly been added or changed with this?

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BigTinz Creator
BigTinz - - 1,537 comments

Ah, I thought I typed out a summary here. I'll fix that soon. For now...

Enemy AI overhaul - They "roam" a bit more, including the non-hostile cyborg doctor which is really cool to see. They're programmed to inspect all corpses, so now they'll actually walk around the levels and do that.

All enemies are more aggressive, and shoot sooner. Sec bots are especially brutal, and track you faster and more thoroughly. This encourages more tactical shooting, and usage of Reflex patches, without being unfair.

Enemies, especially humanoid will pursue you a little longer.

Improved headlam - more powerful beam, and less energy drain

GFX - Natural lighting, less harsh bloom, better, and more particle effects

Damage - Shotgun and Assault Rifle ammo is re-balanced to be more useful

Lower elevator music volume

Cyberspace blaster is slightly stronger

Doors - Stay open longer, and can be manually closed

Crew cap only takes up 1x1 slot

Cargo hold is slightly larger

Coming soon (hopefully): Weapons can be recycled, timer for cyberspace, and new music.

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SweetRamona
SweetRamona - - 5,114 comments

Sounds good! I might use this one my second play through.

"Coming soon (hopefully): Weapons can be recycled, timer for cyberspace, and new music."

Being able to recycle weapons should honestly be an official feature.

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BigTinz Creator
BigTinz - - 1,537 comments

Great!

Yea I get why you can't vape them but there's no reason to prevent recycling weapons.

Hope to have that working soon.

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Guest
Guest - - 690,877 comments

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SweetRamona
SweetRamona - - 5,114 comments

Hopefully they won't be hard to implement, given that Unreal Engine games have less restraint when it comes to modding (more than I can say for the Far Cry series, no offence).

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BigTinz Creator
BigTinz - - 1,537 comments

There was a naming error in 1.0 of the mod. If you had any issues, try 1.1

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