Play Half-Life with friends! Players fight computer-controlled monsters through the original Half-Life storyline or hundreds of available co-operative scenarios. Also includes a plethora of new weapons, enemies, visuals and gameplay systems. Customization features allow each map to use its own unique weapons and enemies.

Post news Report RSS v4.6 Beta Linux Server Released, Current v4.7 Changelog

After many years, we've finally gotten our Linux development back in order. Our last Linux release was for Sven Co-op v1.9 — that was just over 11 years ago. I'd like to personally thank Carlos "Joropito" Sola and David "Kane" Kraeutmann, our Linux development team. They helped us retrofit Sven Co-op's codebase to make this release a reality.

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After many years, we've finally gotten our Linux development back in order. Our last Linux release was for Sven Co-op v1.9 — that was just over 11 years ago. I'd like to personally thank Carlos "Joropito" Sola and David "Kane" Kraeutmann, our Linux development team. They helped us retrofit Sven Co-op's codebase to make this release a reality.

Things to consider:

  • This is only a beta release of our Linux server files. We'd appreciate any feedback.
  • The Linux operating system is case-sensitive, and the Half-Life engine doesn't recognize this. As a result, you may need to re-verify any resource (.res file) filename entries for your players.

Getting Started:

If you have any questions, feel free to post in the Server Hole on the forums.




In other news, progress has been continuing on the v4.7 update. We've been doing some much needed tidying up; this will be a fairly large patch.

View the full changelog on Svencoop.com (Too large to post here)

Sven Co-op v4.7 will also have Linux support on the day of release. We will continue to support Linux in the future.
If you have any questions on some of the new changes, feel free to post in the forums and we'll try to answer them.

Have a great weekend!

Comments
Nihilanth-DK
Nihilanth-DK

omg sven is cool and junk

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sixcentgeorge
sixcentgeorge

may be they should make the healthkit machine being a shield against bullets or the pip-wrench being able to launch back the grenades....

for the rest , I think I found a bug with squadmaker entity : when you use a monster being able to talk , if he is attacked then he ll start to talk and make listen server crash , that should do it also with dedicated

Reply Good karma Bad karma+1 vote
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