Play Half-Life with friends! Players fight computer-controlled monsters through the original Half-Life storyline or hundreds of available co-operative scenarios. Also includes a plethora of new weapons, enemies, visuals and gameplay systems. Customization features allow each map to use its own unique weapons and enemies.

Post news Report article RSS Feed SVEN CO-OP 4.0B & They Hunger Co-op Beta RELEASED!!

Sven Co-op 4.0B for Half-Life has been released! Also includes the first version of They Hunger Co-op! Been waiting long?

Posted by SvenViking on Dec 24th, 2008

Well, it's been a while, but after years of waiting, finally the time has come to tell you that Sven Co-op 4.0 was a hoax all along, and everything was photoshopped.

More seriously: I know you've been waiting a ridiculously long time, and I apologise. It's not that we haven't been doing anything, though. Download links are below the list of changes made just since this September. Note that commits (each line) can contain anything from a tiny tweak to multiple new features, so they're not any specific guide, but you get the general idea. The team has been working really hard lately, and I'm genuinely proud of them -- it really feels like they've achieved the impossible at this point.




General game changes:

Anyway, Sven Co-op 4.0(Beta) is here! Tell your friends and neighbours' pets! Tell your favourite news sites! The more players we have, the more fun it is for everyone :). Thanks to all the players, mappers, server ops, etc. etc. who keep Sven Co-op alive! I'd thank you all properly, but I expect most people are already seeing too much text and skipping over it, so:

Things to do while waiting for the download to finish:

  • Check out the SC4.0B Manual!
  • Join the Sven Co-op Steam community group and find people to play with!
  • Check out Doc's heavily remixed versions of Gluem's SC3.0 menu theme!
  • Wonder what the Secret Bonus Feature is. Is it really the Otis Summoning Device? Nobody is sure. We've made it fairly difficult to find this time, so we suggest the community work together to find it. (Unfortunately you will need to have donated prior to the release).
  • If you're a server op running a stand-alone dedicated server, remember that you need to add "-num_edicts 4096" to your HLDS command-line arguments. Also see below.


  • As mentioned, it is a beta and there are some bugs/unfinished features. Report any you find on the Bug Reports forum, which will be reopened shortly (if it's not already). Check the list of known bugs in there, first, though.
  • The installer is designed to be able to update SC3.0, but if you have problems, maybe try a clean install.
  • Unfortunately there's no way to filter SC4.0B servers from SC3.0 servers in Steam's server browser at the moment. Please put "SC4" at the start of your server name so people know it's running 4.0!

I think that's it for now. We hope to release an update to fix bugs much, much sooner than last time. Merry Christmas everyone -- hope you enjoy 4.0!

Post comment Comments
Whizzard Dec 26 2008, 11:35am says:

Loooooooong lists. nice to see an update finally.

0 votes     reply to comment
Ennui Dec 26 2008, 9:34pm buried:


Way to include changelogs that you can't even read. All that accomplishes is making everybody scroll a lot for no reason.

Oh well, who cares. SCv4 is a reason to celebrate, it's been millenia since your last release.

-6 votes     reply to comment
Godwin Dec 27 2008, 2:07am replied:

I'm wont to believe that's actually the point - you're not supposed to care about the changes, just know that there's a load of new ****.

-1 votes     reply to comment
Minuit Dec 27 2008, 10:32am replied:

The changelogs are there to make you appreciate the hard work they put into it.

0 votes     reply to comment
Jyffeh Dec 27 2008, 8:16pm replied:

Way to be a unappreciative ****.

+1 vote     reply to comment
MrDev Dec 26 2008, 10:36pm says:

Such celebration!

Rejoice rejoice! Thanks for the great christmas present guys we all appreciate your dedication to such a great mod :D

+1 vote     reply to comment
SplicerXp Dec 28 2008, 2:06pm says:


+1 vote     reply to comment
LongBottom Jan 1 2009, 1:26am says:

Lol @ changelog. Why use a picture/unreadable one? I've never seen that done before... (maybe it's so you can't read it puposely?)

-1 votes     reply to comment
[.BMT.] Jan 20 2009, 5:38pm says:

it's been explained above dan, i suppose the mod team just trusts the community to believe them. they're definitely not fake lists. Plus if you save the images and look closer you can make out some useful indications of issues being fixed, features being added, etc.

+1 vote     reply to comment
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