Supreme Commander Two-Thousand Thirteen - Version 1.11 OUT NOW! A 'scale and gameplay modification' that changes more than just unit sizes. Basic units have been shrunk in size but now produce much faster. Projectiles shoot farther, and both units and projectiles move at more realistic speeds, so terrain and army composistion are more closely linked. View distances are also augmented. Keep it mind this is only a mod, do not expect it to be completely bug free or balanced. A full list of changes can be found in the 'Features' section.

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RambosBodyguard
RambosBodyguard Feb 10 2013, 3:37pm says: Online

Nice!

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NeoGhostExcalibur
NeoGhostExcalibur Feb 10 2013, 7:16pm replied:

thanks

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I_AM_THE_SLAW
I_AM_THE_SLAW Mar 3 2013, 5:43am says:

That ACU nuke was so anti-climatic hitting just that one pgen :P

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NeoGhostExcalibur
NeoGhostExcalibur Mar 4 2013, 8:26am replied:

and the pgen surely gone now :(

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Description

Another video from community member NeoGhostExcalibur. Thanks again to all those that help with the mod!

It should be noted that this is the first video to include a few 'Staged' battles using the AI, though much of the trailer does come from real 1v1 game replays.

Video Details
Type
Promotional
Date
Feb 10th, 2013
Length
03:26
Filename
supreme-commander-2-0-1-3-official-trailer-1.mp4
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