Supreme Commander Two-Thousand Thirteen - Version 1.11 OUT NOW! A 'scale and gameplay modification' that changes more than just unit sizes. Basic units have been shrunk in size but now produce much faster. Projectiles shoot farther, and both units and projectiles move at more realistic speeds, so terrain and army composistion are more closely linked. View distances are also augmented. Keep it mind this is only a mod, do not expect it to be completely bug free or balanced. A full list of changes can be found in the 'Features' section.
The best Supreme Commander 2 Scale and Gameplay Mod has released a new version with many bug fixes, balance tweaks, and visual adjustments. In addition the next tournament has been scheduled. It is an 'all skill levels welcome' tournament meant to help promote the mod and take balance suggestions, so feel free to join even if you are new to the mod. The previous tournament champion will not be around to defend his crown so there will be a new winner this time guaranteed!
Posted by HoT_Ho11oW_PoiNT on Jan 14th, 2013
The Beta 4 version of Supreme Commander 2 0 1 3 Mod is available for users from the ModDB Download Section. A Changelog for Beta 4 that will be useful for returning players can be found on the same page. Players that are new to the Mod can check out the Cumulative Changelog to see the entire list of changes that has taken place in every up date so far.
To coincide with the new update, the mod team is holding a Tournament! It will be this coming weekend (on Sunday for most of the world). The tournament is labelled as 'all skill levels welcome', and is being used as a means to collect feedback on balance and playability, as well as to give the mod and game more exposure.
Interested in joining in on the tournament action? Please visit the SupCom2013 Challonge! Page for details and to sign-up.